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Weird SSM https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=3175 |
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Author: | privaterivvan [ Thu Jul 19, 2007 1:13 am ] |
Post subject: | Weird SSM |
i went on a server i had no mod from them AND THEY HAD VISIBLE TEXTURE EDITING like xpack was black and green with a skull on it and there were M1 Garands in Desert Combat map |
Author: | cptvengeance [ Thu Jul 19, 2007 1:36 am ] |
Post subject: | Re: Weird SSM |
Thats weird, but this gives me an idea. Could you give a new texture for a mesh ss? Like in the .rs file for the mesh it specifies a texture path, maybe theres some way to give a new texture path in objectspawntemplates or objectspawns or somethin. I doubt it, but its an idea. |
Author: | Losnar [ Fri Jul 20, 2007 9:11 pm ] |
Post subject: | Re: Weird SSM |
Why is this in off topic? Please move it to Questions, cause people should look into this! Also, privateryan can you post the server name or I.P. for everyone? |
Author: | Bullet-ProofMonk [ Sat Jul 21, 2007 1:57 pm ] |
Post subject: | Re: Weird SSM |
Hmmm... it always seems that when someone claims to have seen real texture editing in a server without a DL'd mod, they can never remember/post the server... |
Author: | Zaitsef [ Sat Jul 21, 2007 2:50 pm ] |
Post subject: | Re: Weird SSM |
Simply because its impossible. Even for the slightest chamce to display alternate textures serverside, they must be ON THE CLIENT , to be called up. Thats why this should be in General, Off Topic , Spam, for all i care. Or does anyone actually believe that the server cpmmands a download of texture files , then repacks the texture.RFA on ur PC and calls em up from OST ? |
Author: | Urglub [ Sat Jul 21, 2007 4:48 pm ] |
Post subject: | Re: Weird SSM |
Spam is what I think. If he's so horny about this graphic, why dosn't he even bother to post server IP here? What we can prove is what servers his been playing on if he post his nick here. Test them and see what is true or not. Otherwise I think delete is a good option here. |
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