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3ds max / modeling question... https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=3063 |
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Author: | Iced Earth [ Tue Jun 12, 2007 6:44 pm ] |
Post subject: | 3ds max / modeling question... |
I figured I would start here, since some of you guys know your way around 3dsmax pretty well. I was able to get version 7.0 installed and the tools installed for it as well. I imported a simple 1942 object (pac_fac_door is the name off the top of my head, I'm pretty sure), was able to stretch it out a bit lengthwise and save it. What I wanted to use it for was like a underground hallway wall. That's about the only way I can describe it, lol. Anyhow, I imported it, stretched it, saved it, then exported it...was able to pack the rfa, added the wall to the battlefield.lst list, and opened battlecraft. I found it in the static objects list, but as you may have guessed it didn't show up. That is, I clicked on the name, and in the preview it was 'invisible.' ![]() I know I must be missing an important step...any takers? Thanks for any help!! |
Author: | Zaitsef [ Tue Jun 12, 2007 10:10 pm ] |
Post subject: | Re: 3ds max / modeling question... |
what export settings did u use ? Did u change the objects name ? |
Author: | Iced Earth [ Tue Jun 12, 2007 10:41 pm ] |
Post subject: | Re: 3ds max / modeling question... |
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