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Help On Coordinates!!! https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2954 |
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Author: | VXD Shady [ Fri May 04, 2007 11:50 pm ] |
Post subject: | Help On Coordinates!!! |
Author: | cptvengeance [ Sat May 05, 2007 2:29 am ] |
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Author: | Zaitsef [ Sat May 05, 2007 8:32 am ] |
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Author: | VOLTANO [ Sat May 05, 2007 10:02 am ] |
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You don't have to round them out. Some coordinates look like this; 234/40/654 234.076/40.189/654.631 234.076567/40.189765/654.63267 The top coordinate gives the location. The second coordinate gives a finer location. The third coordinate gives a pinpoint location. The more numbers you use after the decimal point, the more exact the location. |
Author: | VXD Shady [ Sat May 05, 2007 8:27 pm ] |
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okay but then i have no clue why the vehicles i try to spawn do not spawn in the map at all! or do this matter - rem ----------------------------------------- rem --- truck --- rem ----------------------------------------- Object.create ship Object.absolutePosition 513.076538/92.209412/1719.37 Object.rotation 0.00/0.00/0.00 Object.setOSId 1 Object.setTeam 2 does the Object.create ________ have to be the same name as the rem ----------------------------------------- rem --- truck --- rem ----------------------------------------- |
Author: | VOLTANO [ Sat May 05, 2007 8:40 pm ] |
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No, the --- names --- is only a note However, The Object.create name in the ObjectSpawns.con has to be exactly the same as in the ObjectSpawnTemplates.con. ObjectTemplate.createspawner name |
Author: | VXD Shady [ Sat May 05, 2007 9:24 pm ] |
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OKAY I'll Try Changing the names around so that the Object.create is the same as Objecttemplate.create then i'll test out my new modifications and hope that my vehicles will spawn. =-) |
Author: | MasterChief [ Sat May 05, 2007 9:53 pm ] |
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try keeping the team the same... team 2 |
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