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"Template id 3587 not found" - modding problem https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2846 |
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Author: | Chuck_Norris [ Fri Apr 06, 2007 11:12 am ] |
Post subject: | "Template id 3587 not found" - modding problem |
Hey there, I have been modding my server for some time and 3 days ago i got this problem: I used RFA Explorer to make 4 changes in stalingrad. I modified StaticObjects.con, Init.con, ObjectSpawns.con, ObjectSpawnsTemplates.con. I saved those modifications into Stalingrad_006.rfa (I have deleted othes files in the rfa) Files that remained: I didn't even touched those 3 original files. Then i used a trick with double BF1942 directory to check if this mod works serverside and when the map was loading in window (not full screen) this message appeared: I searched my mod 4 anything that could do that but nothing worked. ![]() I would be grateful if u could help me with this. I searched this and other forums, but noone heard about this problem... ![]() Here is the whole modified code: Modifications are marked blue. ObjectSpawns.con rem ----------------------------------------- rem --- super_type5 --- rem ----------------------------------------- Object.create super_type5 Object.absolutePosition 587.45/54.32/405.62 Object.rotation 0.00/0.00/0.00 Object.setTeam 3 rem ----------------------------------------- rem --- jetpack --- rem ----------------------------------------- Object.create jetpack Object.absolutePosition 587.45/54.32/407.62 Object.rotation 0.00/0.00/0.00 Object.setTeam 3 rem ----------------------------------------- rem --- jetpack --- rem ----------------------------------------- Object.create jetpack Object.absolutePosition 474.55/54.90/364.84 Object.rotation 0.00/0.00/0.00 Object.setTeam 3 rem ----------------------------------------- rem --- super_type5 --- rem ----------------------------------------- Object.create super_type5 Object.absolutePosition 474.83/54.90/361.26 Object.rotation 0.00/0.00/0.00 Object.setTeam 3 rem ----------------------------------------- rem --- super_k98 --- rem ----------------------------------------- Object.create super_k98 Object.absolutePosition 474.17/41.13/291.85 Object.rotation 0.00/0.00/0.00 Object.setTeam 3 rem ----------------------------------------- rem --- super_k98 --- rem ----------------------------------------- Object.create super_k98 Object.absolutePosition 583.68/41.17/299.18 Object.rotation 0.00/0.00/0.00 Object.setTeam 3 rem ----------------------------------------- rem --- jetpack_official --- rem ----------------------------------------- Object.create jetpack_official Object.absolutePosition 564.94/48.43/355.22 Object.rotation 0.00/0.00/0.00 Object.setTeam 3 rem ----------------------------------------- rem --- car --- rem ----------------------------------------- Object.create car Object.absolutePosition 577.73/38.50/419.76 Object.rotation -87.20/0.00/0.00 Object.setTeam 2 rem ----------------------------------------- rem --- super_type5 --- rem ----------------------------------------- Object.create super_type5 Object.absolutePosition 434.92/38.17/412.24 Object.rotation 0.00/0.00/0.00 Object.setTeam 3 rem ----------------------------------------- rem --- czolg --- rem ----------------------------------------- Object.create czolg Object.absolutePosition 400.56/38.20/392.15 Object.rotation 90.69/0.00/0.00 Object.setTeam 2 rem ----------------------------------------- rem --- car --- rem ----------------------------------------- Object.create car Object.absolutePosition 380.60/38.19/371.46 Object.rotation 88.71/0.00/0.00 Object.setTeam 2 rem ----------------------------------------- rem --- czolg --- rem ----------------------------------------- Object.create czolg Object.absolutePosition 659.32/37.78/390.27 Object.rotation -89.50/0.00/0.00 Object.setTeam 1 rem ----------------------------------------- rem --- car --- rem ----------------------------------------- Object.create car Object.absolutePosition 679.86/38.05/384.95 Object.rotation -91.82/0.00/0.00 Object.setTeam 1 rem ----------------------------------------- rem --- car --- rem ----------------------------------------- Object.create car Object.absolutePosition 537.36/38.41/317.34 Object.rotation 90.10/0.00/0.00 Object.setTeam 1 rem ----------------------------------------- rem --- car --- rem ----------------------------------------- Object.create car Object.absolutePosition 536.78/38.58/314.18 Object.rotation -90.59/0.00/0.00 Object.setTeam 2 rem ----------------------------------------- rem --- halubica --- rem ----------------------------------------- Object.create halubica Object.absolutePosition 393.40/37.79/349.63 Object.rotation 90.37/0.00/0.00 Object.setTeam 2 rem ----------------------------------------- rem --- halubica --- rem ----------------------------------------- Object.create halubica Object.absolutePosition 657.62/37.98/364.00 Object.rotation -90.40/0.00/0.00 Object.setTeam 1 rem ----------------------------------------- rem --- car --- rem ----------------------------------------- Object.create car Object.absolutePosition 554.40/26.18/156.15 Object.rotation -91.52/0.00/0.00 Object.setTeam 2 rem***************************************** rem **** AXIS_BASE ***** rem **************************************** Object.create lighttankspawner Object.absolutePosition 645.712/38.6295/410.978 Object.rotation 178.812/0.45444/-1.07993 Object.setteam 1 Object.create APCSpawner Object.absolutePosition 662.431/38.3276/414.663 Object.rotation -173.521/0.827699/1.52588e-005 Object.setteam 1 rem***************************************** rem **** RUSSIAN_BASE ***** rem **************************************** Object.create lighttankspawner Object.absolutePosition 412.166/38.7903/414.311 Object.rotation -178.916/-5.39596/-2.29739 Object.setteam 2 Object.create APCSpawner Object.absolutePosition 392.632/39.1507/414.585 Object.rotation 176.458/-0.663049/1.52588e-005 Object.setteam 2 beginrem rem ************************************** rem **** AXIS_CONTROLPOINT_CITY ***** rem ************************************* Object.create MachinegunSpawner Object.absolutePosition 581.68/39.334/351.803 Object.rotation -150.462/0/0.0442505 Object.setOSId 3 Object.create lighttankspawner Object.absolutePosition 540.345/38.5936/396.133 Object.rotation 92.1958/-0.0301584/0.776581 Object.setOSId 3 Object.create APCSpawner Object.absolutePosition 561.58/38.3811/401.422 Object.rotation 88.1459/0.897645/-1.52588e-005 Object.setOSId 3 Object.create APCSpawner Object.absolutePosition 515.793/38.4239/396.563 Object.rotation -90.4454/-0.807266/-0.87291 Object.setOSId 3 endrem rem ************************************** rem **** RUSSIAN_CONTROLPOINT_CITY ***** rem ************************************* Object.create lighttankspawner Object.absolutePosition 520.471/39.4253/264.874 Object.rotation -90.035/-0.66298/1.04979 Object.setOSId 4 Object.create APCSpawner Object.absolutePosition 534.196/39.2547/273.04 Object.rotation 2.7045/-0.105289/-2.43704 Object.setOSId 4 rem Object.create APCSpawner rem Object.absolutePosition 526.586/39.1517/266.248 rem Object.rotation 86.2898/1.48597/0.0989227 rem Object.setOSId 4 Object.create MachinegunSpawner Object.absolutePosition 488.305/42.154/256.485 Object.rotation -23.8679/0/0.0559692 Object.setOSId 4 ObjectSpawnsTemplates.con rem ----------------------------------------- rem --- super_type5 --- rem ----------------------------------------- ObjectTemplate.create ObjectSpawner super_type5 ObjectTemplate.setObjectTemplate 1 aa_allies ObjectTemplate.setObjectTemplate 2 aa_allies ObjectTemplate.setObjectTemplate 3 Jap_Engineer ObjectTemplate.MinSpawnDelay 1 ObjectTemplate.MaxSpawnDelay 2 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.maxNrOfObjectSpawned 5 ObjectTemplate.teamOnVehicle 0 ObjectTemplate.Active Type5 ObjectTemplate.addTemplate HoHaSupplyDepot ObectTemplate.setPosition 0/0/0 ObjectTemplate.Active HoHaSupplyDepot ObjectTemplate.radius 1 ObjectTemplate.workOnVehicles 0 ObjectTemplate.workOnSoldiers 1 ObjectTemplate.Active Type5 ObjectTemplate.projectileTemplate YamatoFatProjectile rem ----------------------------------------- rem --- jetpack --- rem ----------------------------------------- ObjectTemplate.create ObjectSpawner jetpack ObjectTemplate.setObjectTemplate 1 aa_allies ObjectTemplate.setObjectTemplate 2 aa_allies ObjectTemplate.setObjectTemplate 3 US_Medic ObjectTemplate.MinSpawnDelay 1 ObjectTemplate.MaxSpawnDelay 2 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.maxNrOfObjectSpawned 5 ObjectTemplate.teamOnVehicle 0 ObjectTemplate.Active US_Medic_hippackComplex ObjectTemplate.addTemplate KatyushaRocket_Engine ObjectTemplate.setPosition 0/0/0 ObjectTemplate.setRotation -1/80.73/92 ObjectTemplate.Active US_Medic_hippack ObjectTemplate.addTemplate KatyushaRocket_Engine ObjectTemplate.setInputToRoll c_PIAction ObjectTemplate.setPosition 0/0/0 ObjectTemplate.setRotation -1/-80.73/92 ObjectTemplate.gravityModifier 0.4 ObjectTemplate.Active KatyushaRocket_Engine ObjectTemplate.setTorque 21.20 ObjectTemplate.setDifferential 6.49 ObjectTemplate.Active RussianSoldier ObjectTemplate.SpeedMod 0 ObjectTemplate.Active GermanSoldier ObjectTemplate.SpeedMod 0 ObjectTemplate.Active ThomsonProjectile ObjectTemplate.material 254 ObjectTemplate.material2 209 ObjectTemplate.Active US_Medic_hippack ObjectTemplate.addTemplate HohaSupplyDepot ObectTemplate.setPosition 0/0/0 ObjectTemplate.addTemplate Repairpoint ObjectTemplate.setPosition 0/0/0 ObjectTemplate.Active HoHaSupplyDepot ObjectTemplate.radius 1 ObjectTemplate.workOnVehicles 0 ObjectTemplate.workOnSoldiers 1 ObjectTemplate.Active Repairpoint ObjectTemplate.radius 1 ObjectTemplate.workOnVehicles 0 ObjectTemplate.workOnSoldiers 1 rem ----------------------------------------- rem --- super_k98 --- rem ----------------------------------------- ObjectTemplate.create ObjectSpawner super_k98 ObjectTemplate.setObjectTemplate 1 aa_allies ObjectTemplate.setObjectTemplate 2 aa_allies ObjectTemplate.setObjectTemplate 3 German_Engineer ObjectTemplate.MinSpawnDelay 1 ObjectTemplate.MaxSpawnDelay 2 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.maxNrOfObjectSpawned 3 ObjectTemplate.teamOnVehicle 0 ObjectTemplate.Active K98 ObjectTemplate.projectileTemplate T34Projectile ObjectTemplate.Active No4Projectile ObjectTemplate.material 852 MaterialManager.material 852 MaterialManager.materialAttGroup 852 MaterialManager.materialDefGroup 852 MaterialManager.materialDamage 100 rem infantry MaterialManager.attGroup 852 MaterialManager.defGroup 40 MaterialManager.damageMod 100 MaterialManager.setEffectTemplate e_blood01 MaterialManager.attGroup 852 MaterialManager.defGroup 41 MaterialManager.damageMod 100 MaterialManager.setEffectTemplate e_blood01 MaterialManager.attGroup 852 MaterialManager.defGroup 42 MaterialManager.damageMod 100 MaterialManager.setEffectTemplate e_blood01 rem ----------------------------------------- rem --- jetpack_official --- rem ----------------------------------------- ObjectTemplate.create ObjectSpawner jetpack_official ObjectTemplate.setObjectTemplate 1 aa_allies ObjectTemplate.setObjectTemplate 2 aa_allies ObjectTemplate.setObjectTemplate 3 US_Assault ObjectTemplate.MinSpawnDelay 1 ObjectTemplate.MaxSpawnDelay 2 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.maxNrOfObjectSpawned 3 ObjectTemplate.teamOnVehicle 0 ObjectTemplate.Active US_Hip_Pack ObjectTemplate.addTemplate KatyushaRocket_Engine ObjectTemplate.setInputToRoll c_PIAction ObjectTemplate.setPosition 0/0/0 ObjectTemplate.setRotation -1/-80.73/92 ObjectTemplate.gravityModifier 0.4 ObjectTemplate.Active KatyushaRocket_Engine ObjectTemplate.setTorque 21.20 ObjectTemplate.setDifferential 6.49 ObjectTemplate.Active barProjectile ObjectTemplate.material 238 ObjectTemplate.material2 207 rem ----------------------------------------- rem --- car --- rem ----------------------------------------- ObjectTemplate.create ObjectSpawner car ObjectTemplate.setObjectTemplate 1 blackmedal ObjectTemplate.setObjectTemplate 2 blackmedal ObjectTemplate.MinSpawnDelay 1 ObjectTemplate.MaxSpawnDelay 2 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.maxNrOfObjectSpawned 10 ObjectTemplate.teamOnVehicle 0 ObjectTemplate.Active BlackmedalHorn ObjectTemplate.projectileTemplate HeavyBomberBomb ObjectTemplate.projectilePosition 0/0/0 ObjectTemplate.FireDelay 5 ObjectTemplate.Active Blackmedal ObjectTemplate.SpeedMod 0 ObjectTemplate.Active blackmedalComplex ObjectTemplate.addTemplate Torpedo_Engine ObjectTemplate.setPosition 0/0/0 ObjectTemplate.setRotation 0/0/0 ObjectTemplate.Active Torpedo_Engine ObjectTemplate.setAutomaticReset 1 ObjectTemplate.setInputToRoll c_PIAltFire ObjectTemplate.setEngineType c_ETPlane ObjectTemplate.setMaxSpeed 0/0/100000 ObjectTemplate.setAcceleration 0/0/100000 ObjectTemplate.setTorque 50.0 ObjectTemplate.setDifferential 30.0 rem ----------------------------------------- rem --- czolg --- rem ----------------------------------------- ObjectTemplate.create ObjectSpawner czolg ObjectTemplate.setObjectTemplate 1 panzeriv ObjectTemplate.setObjectTemplate 2 t34-85 ObjectTemplate.MinSpawnDelay 1 ObjectTemplate.MaxSpawnDelay 2 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.maxNrOfObjectSpawned 4 ObjectTemplate.teamOnVehicle 0 rem ----------------------------------------- rem --- halubica --- rem ----------------------------------------- ObjectTemplate.create ObjectSpawner halubica ObjectTemplate.setObjectTemplate 1 wespe ObjectTemplate.setObjectTemplate 2 katyusha ObjectTemplate.MinSpawnDelay 1 ObjectTemplate.MaxSpawnDelay 2 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.maxNrOfObjectSpawned 2 ObjectTemplate.teamOnVehicle 0 ObjectTemplate.Active ExpPackProjectile ObjectTemplate.radius 20 ObjectTemplate.ForceOnExplosion 100 ObjectTemplate.Active ExpPack ObjectTemplate.velocity 40 ObjectTemplate.Active Landmine ObjectTemplate.velocity 40 ObjectTemplate.create ObjectSpawner lighttankspawner ObjectTemplate.setObjectTemplate 2 T34-85 ObjectTemplate.setObjectTemplate 1 panzeriv ObjectTemplate.MinSpawnDelay 40 ObjectTemplate.MaxSpawnDelay 80 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.create ObjectSpawner heavytankspawner ObjectTemplate.setObjectTemplate 2 T34 ObjectTemplate.setObjectTemplate 1 Tiger ObjectTemplate.MinSpawnDelay 70 ObjectTemplate.MaxSpawnDelay 110 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.create ObjectSpawner APCSpawner ObjectTemplate.setObjectTemplate 2 M3A1 ObjectTemplate.setObjectTemplate 1 Hanomag ObjectTemplate.MinSpawnDelay 35 ObjectTemplate.MaxSpawnDelay 55 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.create ObjectSpawner ArtillerySpawner ObjectTemplate.setObjectTemplate 2 katyusha ObjectTemplate.setObjectTemplate 1 Wespe ObjectTemplate.MinSpawnDelay 40 ObjectTemplate.MaxSpawnDelay 80 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.create ObjectSpawner AAGunSpawner ObjectTemplate.setObjectTemplate 2 AA_allies ObjectTemplate.setObjectTemplate 1 flak38 ObjectTemplate.MinSpawnDelay 40 ObjectTemplate.MaxSpawnDelay 80 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.create ObjectSpawner ScoutCarSpawner ObjectTemplate.setObjectTemplate 2 Willy ObjectTemplate.setObjectTemplate 1 Kubelwagen ObjectTemplate.MinSpawnDelay 10 ObjectTemplate.MaxSpawnDelay 30 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.create ObjectSpawner FighterSpawner ObjectTemplate.setObjectTemplate 2 Mustang ObjectTemplate.setObjectTemplate 1 BF109 ObjectTemplate.MinSpawnDelay 40 ObjectTemplate.MaxSpawnDelay 80 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.create ObjectSpawner DiveBomberSpawner ObjectTemplate.setObjectTemplate 2 Mustang ObjectTemplate.setObjectTemplate 1 Stuka ObjectTemplate.MinSpawnDelay 40 ObjectTemplate.MaxSpawnDelay 80 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 ObjectTemplate.create ObjectSpawner MachinegunSpawner ObjectTemplate.setObjectTemplate 2 Stationary_Browning ObjectTemplate.setObjectTemplate 1 Stationary_MG42 ObjectTemplate.MinSpawnDelay 35 ObjectTemplate.MaxSpawnDelay 55 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 45 ObjectTemplate.Distance 40 ObjectTemplate.DamageWhenLost 10 Init.con rem rem **** Initialize level specific rendering settings. rem ShaderManager.setTextureParam envmap bf1942\levels\Stalingrad\Textures\ENVMAP_G_.rcm renderer.vertexFogEnable 1 renderer.fogColorVec 0.68/0.63/0.62 renderer.fogLinearStart 50 renderer.fogLinearEnd 90 renderer.globalLodPercent 1 renderer.globalAmbientColor .15/.15/.15 renderer.ambientColor .15/.13/.15 renderer.diffuseColor .3/.3/.25 renderer.specularColor .3/.3/.3 renderer.animatedMeshAmbientColor 0.2 textureManager.alternativePath Texture/Russia shadow.shadowColor 0.55 game.defaultstartpos 394.68/91.74/257.54 Game.setViewDistance 90 Game.spawnPlayers 1 rem rem *** Define flags *** rem ObjectTemplate.create Flag blueFlag ObjectTemplate.team 1 ObjectTemplate.networkableInfo FlagBodyInfo ObjectTemplate.radius 5 ObjectTemplate.TimeToReSpawn 10 ObjectTemplate.addTemplate AnimatedGeFlag ObjectTemplate.create Flag redFlag ObjectTemplate.team 2 ObjectTemplate.networkableInfo FlagBodyInfo ObjectTemplate.radius 5 ObjectTemplate.TimeToReSpawn 10 ObjectTemplate.addTemplate AnimatedSoFlag game.setTeamSkin 1 GermanSoldier game.setKit 1 0 German_Scout game.setKit 1 1 German_Assault game.setKit 1 2 German_AT game.setKit 1 3 German_Medic game.setKit 1 4 Rus_Engineer game.setTeamSkin 2 RussianSoldier game.setKit 2 0 Rus_Scout game.setKit 2 1 Rus_Assault game.setKit 2 2 Rus_AT game.setKit 2 3 Rus_Medic game.setKit 2 4 Rus_Engineer rem *** Active Combat Area *** game.setActiveCombatArea 320 52 416 416 rem rem *** Shader Default Color *** rem shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2 run Init/SkyAndSun run Init/Terrain water.specularEnable 1 water.texLayer1 texture/water07 water.texLayer2 texture/water08 water.normalMap texture/normalMap01 water.scrollDirectionNormalmap -1/-1 water.scrollDirection1 -1/-1 water.scrollDirection2 0/-1 water.specularColor 0.7/0.65/0.55 water.scrollLayer1 0.02 water.scrollLayer2 0.03 water.scrollNormalmap 0.01 water.specularStreakFactor 0.001 water.tileLayer1 1 water.tileLayer2 1 water.tileNormalmap 2 water.lightDirection -0.3/0.5/-0.65 water.color 1/0.8/0.7 water.deepColor 0.65/0.6/0.65 water.waterShallowAlpha 1 water.waterAlphaDepth 0.5 run Sounds/Environment rem *** Set team 1 *** game.setBeforeSpawnCameraPosition 1 457.128/41.94/220.76 rem *** Set team 2 *** game.setBeforeSpawnCameraPosition 2 457.128/41.94/220.76 StaticObjects.con - i don't think it is needed here but if someone needs it to check, ill send it to him - it's too long ![]() I hope someone will sole this problem... Thanks in advance. ![]() |
Author: | Losnar [ Fri Apr 06, 2007 11:28 am ] |
Post subject: | |
Well, I've never seen that error before. Did you delete something you shouldn't?[/code] |
Author: | Chuck_Norris [ Fri Apr 06, 2007 1:19 pm ] |
Post subject: | |
I haven't deleted anything. ![]() ![]() |
Author: | Zaitsef [ Fri Apr 06, 2007 1:37 pm ] |
Post subject: | |
At first glance i dont see anything wrong with the code, try using a different packer though. WinRFA is the only one I know of that doesnt screw up once in a while. |
Author: | Natt [ Fri Apr 06, 2007 3:40 pm ] |
Post subject: | |
Author: | Chuck_Norris [ Fri Apr 06, 2007 6:31 pm ] |
Post subject: | |
You mean this cant be added: ObjectTemplate.Active US_Medic_hippack ObjectTemplate.addTemplate HohaSupplyDepot ObectTemplate.setPosition 0/0/0 ObjectTemplate.addTemplate Repairpoint ObjectTemplate.setPosition 0/0/0 but it worked on my previous map ![]() Or maybe i don't get your point here... ![]() Can you explain it clearlier? Edit: You were right Natt - problem solved. ![]() ![]() |
Author: | Why Two Kay [ Fri Apr 06, 2007 7:35 pm ] |
Post subject: | |
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