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Battlefield Modding Tutorials BFMODS :: View topic - Sounds
Battlefield Modding Tutorials BFMODS
https://battlefieldmodding.com/ssm/phpBB3/

Sounds
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2798
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Author:  CaptainPepsi [ Sun Mar 18, 2007 3:55 am ]
Post subject:  Sounds

Hey i was wondering how to add sounds map based. I tried but failed :(
I spawned a camel on iwo jima and made it shoot c4 outa its butt that is textured brown, but i cant figure out how to get it to play my fart sound when it shoots out the c4. Can anyone tell me how to get my own sounds in a map?

Author:  Iced Earth [ Sun Mar 18, 2007 5:17 am ]
Post subject: 

LMAO dude...you have some crazy ideas...ahahahaha.

FYI, i think there's a tut floating around somewhere about adding sounds to a map. I think it may not be in the tutorials section, but under the how-to's section.

Author:  Chaser [ Sun Mar 18, 2007 6:15 am ]
Post subject: 

Maybe this will help.

Author:  CaptainPepsi [ Sun Mar 18, 2007 5:56 pm ]
Post subject: 


Author:  Zaitsef [ Fri Mar 23, 2007 9:24 pm ]
Post subject: 

I have posted a how to , with detailed instructions.

Author:  Refuse2lose [ Sun Mar 09, 2008 11:01 pm ]
Post subject:  Re: Sounds

Would that code work in BFV?

I know the sound file looks the same, but what about those commands to objectspawns.con and objectspawntemplate.con?

I want to add speakers around or localize sound to an area. I have the PA speakers, the propoganda recording, plus the Hue Speakers - can i use anything else?

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