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Sounds https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2798 |
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Author: | CaptainPepsi [ Sun Mar 18, 2007 3:55 am ] |
Post subject: | Sounds |
Hey i was wondering how to add sounds map based. I tried but failed ![]() I spawned a camel on iwo jima and made it shoot c4 outa its butt that is textured brown, but i cant figure out how to get it to play my fart sound when it shoots out the c4. Can anyone tell me how to get my own sounds in a map? |
Author: | Iced Earth [ Sun Mar 18, 2007 5:17 am ] |
Post subject: | |
LMAO dude...you have some crazy ideas...ahahahaha. FYI, i think there's a tut floating around somewhere about adding sounds to a map. I think it may not be in the tutorials section, but under the how-to's section. |
Author: | Chaser [ Sun Mar 18, 2007 6:15 am ] |
Post subject: | |
Maybe this will help. |
Author: | CaptainPepsi [ Sun Mar 18, 2007 5:56 pm ] |
Post subject: | |
Author: | Zaitsef [ Fri Mar 23, 2007 9:24 pm ] |
Post subject: | |
I have posted a how to , with detailed instructions. |
Author: | Refuse2lose [ Sun Mar 09, 2008 11:01 pm ] |
Post subject: | Re: Sounds |
Would that code work in BFV? I know the sound file looks the same, but what about those commands to objectspawns.con and objectspawntemplate.con? I want to add speakers around or localize sound to an area. I have the PA speakers, the propoganda recording, plus the Hue Speakers - can i use anything else? |
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