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Damage to Pure Aircraft https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2772 |
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Author: | tonawandares [ Tue Mar 13, 2007 10:23 am ] |
Post subject: | Damage to Pure Aircraft |
Author: | Natt [ Tue Mar 13, 2007 11:32 am ] |
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Author: | VOLTANO [ Tue Mar 13, 2007 4:53 pm ] |
Post subject: | Re: Damage to Pure Aircraft |
Author: | cptvengeance [ Wed Mar 14, 2007 12:07 am ] |
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Author: | Urglub [ Wed Mar 14, 2007 12:28 am ] |
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Author: | cptvengeance [ Wed Mar 14, 2007 2:36 am ] |
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Author: | Urglub [ Wed Mar 14, 2007 9:04 am ] |
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Author: | tonawandares [ Mon Mar 26, 2007 10:28 am ] |
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With the help of a good bro was able to make the changes necessary to achieve success. Another question, still relating to these pure aircraft...The bombs are virtually ineffective in a DC environment. I need more power...Perhaps A10 bombs (not necessarily cluster bombs, although that is an interesting thought) What would this look like to make the change? ObjectTemplate.active Mustangbombs ObjectTemplate.projectileTemplate (whatever bomb) Is this right or close? tona |
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