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Connecting Spawns to CP's https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2766 |
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Author: | Bigboom [ Sun Mar 11, 2007 8:22 pm ] |
Post subject: | Connecting Spawns to CP's |
Author: | Natt [ Sun Mar 11, 2007 8:47 pm ] |
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Author: | Bigboom [ Sun Mar 11, 2007 9:19 pm ] |
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Ah I see what you mean about having two separate spawners. That still doesn't solve the problem of connecting it to a control point though. I've double checked and I'm pretty sure the OSId is correct. ObjectTemplate.create ControlPoint NorthOpenBase ObjectTemplate.networkableInfo ControlPointInfo ObjectTemplate.setControlPointName North_outpost ObjectTemplate.radius 50 ObjectTemplate.team 0 ObjectTemplate.spawnGroupId 3 ObjectTemplate.objectSpawnerId 2 The thing I don't get is if I spawned the whole vehicle (mi8 and MH53) then I'm almost certain it would work. So why won't it work with just the spawnpoints from those vehicles? I suppose if I have to, I can just spawn a standard MH53 and Mi8 and then disable the pilot position, but ideally I don't want to have a vehicle spawning at all. |
Author: | Zaitsef [ Sun Mar 11, 2007 11:18 pm ] |
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Author: | Urglub [ Mon Mar 12, 2007 3:58 am ] |
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Author: | Bigboom [ Mon Mar 12, 2007 11:50 am ] |
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Author: | Bigboom [ Mon Mar 12, 2007 11:51 am ] |
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Author: | Zaitsef [ Mon Mar 12, 2007 4:59 pm ] |
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