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bullets https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2751 |
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Author: | Urglub [ Wed Mar 07, 2007 5:22 am ] |
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Author: | deathdude01 [ Wed Mar 07, 2007 5:27 am ] |
Post subject: | bullets |
Author: | deathdude01 [ Wed Mar 07, 2007 5:34 am ] |
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Author: | cptvengeance [ Wed Mar 07, 2007 5:37 am ] |
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lol urglub idk how ur answer got up there..but he was talking about bf1942, and he knows its not serverside, and he was just wondering what the texture file was for the bullet holes that are made when u shoot certain objects like walls ![]() those bullet holes[/img] |
Author: | deathdude01 [ Wed Mar 07, 2007 5:40 am ] |
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at least some one understands what i am trying 2 say lol |
Author: | Urglub [ Wed Mar 07, 2007 5:53 am ] |
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Author: | deathdude01 [ Wed Mar 07, 2007 6:01 am ] |
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Author: | sephiroth [ Thu Mar 08, 2007 2:03 am ] |
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not sure what I did different...but I made my bulletholes turn into paintball splats. I think it may be that when you colored, you colored the "blank" color. If you notice the wood splat has a wood color around its .dds, but not when you shoot, it probably has the certain wood color as its no-color-color. Make a plain dot in the center of one of them to test. If the dot is there, but no area around it, then I'd bet that you've also been coloring the no-color-color. |
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