Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
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Ammo Reload https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2739 |
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Author: | tonawandares [ Sat Mar 03, 2007 11:07 pm ] |
Post subject: | Ammo Reload |
I'm curious... If I wanted to add an ammo box some where, how would I do that? Also, how does the runway reload? Can that be added elsewhere? tona |
Author: | Urglub [ Sat Mar 03, 2007 11:37 pm ] |
Post subject: | |
If you look in upper right corner, you see a link that says "Basic BF1942 Tutorials. You can read it, otherwise we have to past it here for you. But I think pasting it here would be a waste of space. |
Author: | tonawandares [ Sun Mar 04, 2007 12:01 am ] |
Post subject: | |
Yes, I understand that and apologize for posting it, but I'm not certain where in the tutorial it is since there is nothing I see about adding ammo or runway reload. tona |
Author: | tonawandares [ Sun Mar 04, 2007 12:03 am ] |
Post subject: | |
Never mind, I finally found it...thank you |
Author: | Urglub [ Sun Mar 04, 2007 12:46 am ] |
Post subject: | |
Sad to say it's done in DesertCombat code even though it says BF1942. Can be a little bit confusing becouse of this. But if you have problem that is not in turorial we will help you as much as we can here. Read code in objects.con for differant objects, after a while you get a hang of things. |
Author: | Bullet-ProofMonk [ Sun Mar 04, 2007 4:39 am ] |
Post subject: | |
Runway reloading is done by airplaneammo objects placed hovering above runways. These objects have no texture, or mesh, so they cannot be seen, but they act like a normal ammo box, and only supply ammo to the airplane ammo type. |
Author: | Why Two Kay [ Sun Mar 04, 2007 7:18 am ] |
Post subject: | |
Author: | Urglub [ Sun Mar 04, 2007 8:00 am ] |
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