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F16 that makes a water trail when close to water https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2716 |
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Author: | wolf_.50 [ Sat Feb 24, 2007 2:57 am ] |
Post subject: | F16 that makes a water trail when close to water |
Author: | VOLTANO [ Mon Feb 26, 2007 3:43 am ] |
Post subject: | |
This is what is known as an effect. It cannot be added server sided but you can add it to a jet vehicle for a custom map or mod as follows. rem *** e_WaterFrontBig *** ObjectTemplate.create EffectBundle e_Jetwater ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.loadSoundScript Sounds/e_waterfrontbig.ssc rem ------------------------------------- ObjectTemplate.addTemplate Em_JetWaterFrontBig ObjectTemplate.setRotation -179.999/0/0 ObjectTemplate.addTemplate Em_JetWaterFoam ObjectTemplate.setRotation -179.999/0/0 ObjectTemplate.addTemplate Em_JetWaterFoamR ObjectTemplate.setRotation -179.999/0/0 ObjectTemplate.timeToLive CRD_NONE/-1/0/0 rem ------------------------------------- ObjectTemplate.minDistanceUnderwaterSurface 0 ObjectTemplate.maxDistanceUnderwaterSurface 90 rem *** Em_WaterFrontBig *** ObjectTemplate.create Emitter Em_JetWaterFrontBig ObjectTemplate.template Fx_JetWaterFrontBigMesh ObjectTemplate.looping 1 ObjectTemplate.startAtCreation 1 ObjectTemplate.lodDistance 600 ObjectTemplate.timeToLive CRD_NONE/0.4/0/0 ObjectTemplate.intensity CRD_UNIFORM/30/20/0 ObjectTemplate.IntensityAtSpeed 10 ObjectTemplate.relativePositionInDof CRD_NONE/-2/0/0 ObjectTemplate.relativePositionInUp CRD_UNIFORM/0/1/0 ObjectTemplate.positionalSpeedInUp CRD_UNIFORM/4/0/0 ObjectTemplate.positionalSpeedInRight CRD_NONE/4/0/1 ObjectTemplate.rotationalSpeedInDof CRD_NONE/0/0/0 ObjectTemplate.rotationalSpeedInUp CRD_NONE/0/0/0 ObjectTemplate.rotationalSpeedInRight CRD_NONE/0/0/0 ObjectTemplate.startRotation CRD_UNIFORM/20/-20/0 ObjectTemplate.moveToWaterSurface 1 rem *** Fx_WaterFrontBigMesh *** ObjectTemplate.create Particle Fx_JetWaterFrontBigMesh ObjectTemplate.geometry watermesh_m1 ObjectTemplate.timeToLive CRD_NONE/3.2/0/0 ObjectTemplate.size CRD_UNIFORM/1/2/0 ObjectTemplate.gravityModifier CRD_UNIFORM/1/0.9/0 ObjectTemplate.sizeModifier 4/2/5 ObjectTemplate.sizeOverTime 0/1.10009|100/2.40004 rem *** Em_WaterFoam *** ObjectTemplate.create Emitter Em_JetWaterFoam ObjectTemplate.template Fx_JetWaterFoam ObjectTemplate.looping 1 ObjectTemplate.startAtCreation 1 ObjectTemplate.addEmitterSpeed 1 ObjectTemplate.emitterSpeedScale 1 ObjectTemplate.lodDistance 600 ObjectTemplate.timeToLive CRD_NONE/0.1/0/0 ObjectTemplate.intensity CRD_UNIFORM/11/15/0 ObjectTemplate.IntensityAtSpeed 10 ObjectTemplate.relativePositionInUp CRD_UNIFORM/2/1/0 ObjectTemplate.relativePositionInRight CRD_NONE/1.5/0/0 ObjectTemplate.positionalSpeedInDof CRD_NONE/10/0/0 ObjectTemplate.positionalSpeedInUp CRD_UNIFORM/1/0/0 ObjectTemplate.positionalSpeedInRight CRD_NONE/2/0/0 ObjectTemplate.rotationalSpeedInDof CRD_NONE/0/0/0 ObjectTemplate.rotationalSpeedInUp CRD_NONE/0/0/0 ObjectTemplate.rotationalSpeedInRight CRD_NONE/0/0/0 ObjectTemplate.startRotation CRD_UNIFORM/-20/0/0 rem *** Fx_WaterFoam *** ObjectTemplate.create SpriteParticle Fx_JetWaterFoam ObjectTemplate.timeToLive CRD_NONE/1/1/0 ObjectTemplate.sizeOverTime 0/7.6e-005|100/5 ObjectTemplate.texture water_ono_I ObjectTemplate.initRotation CRD_NONE/1/0/0 ObjectTemplate.XYSizeRatio CRD_NONE/0.5/0/0 ObjectTemplate.destBlendMode BMInvSourceAlpha ObjectTemplate.XYSizeRatioOverTime 0/1|100/1.39995 ObjectTemplate.moveToWaterSurface 1 rem *** Em_WaterFoamR *** ObjectTemplate.create Emitter Em_JetWaterFoamR ObjectTemplate.template Fx_JetWaterFoamR ObjectTemplate.looping 1 ObjectTemplate.startAtCreation 1 ObjectTemplate.addEmitterSpeed 1 ObjectTemplate.emitterSpeedScale 1 ObjectTemplate.lodDistance 600 ObjectTemplate.timeToLive CRD_NONE/0.1/0/0 ObjectTemplate.intensity CRD_UNIFORM/11/15/0 ObjectTemplate.IntensityAtSpeed 10 ObjectTemplate.relativePositionInUp CRD_UNIFORM/2/1/0 ObjectTemplate.relativePositionInRight CRD_NONE/-1.5/0/0 ObjectTemplate.positionalSpeedInDof CRD_NONE/10/0/0 ObjectTemplate.positionalSpeedInUp CRD_UNIFORM/1/0/0 ObjectTemplate.positionalSpeedInRight CRD_NONE/-2/0/0 ObjectTemplate.rotationalSpeedInDof CRD_NONE/0/0/0 ObjectTemplate.rotationalSpeedInUp CRD_NONE/0/0/0 ObjectTemplate.rotationalSpeedInRight CRD_NONE/0/0/0 ObjectTemplate.startRotation CRD_UNIFORM/-20/0/0 rem *** Fx_WaterFoamR *** ObjectTemplate.create SpriteParticle Fx_JetWaterFoamR ObjectTemplate.timeToLive CRD_NONE/1/1/0 ObjectTemplate.sizeOverTime 0/7.6e-005|100/5 ObjectTemplate.texture water_ono_I ObjectTemplate.initRotation CRD_NONE/1/0/0 ObjectTemplate.XYSizeRatio CRD_NONE/0.4/0/0 ObjectTemplate.destBlendMode BMInvSourceAlpha ObjectTemplate.XYSizeRatioOverTime 0/1|100/1.39995 ObjectTemplate.moveToWaterSurface 1 rem *** e_waterbackBig *** ObjectTemplate.create EffectBundle e_JetwaterBig ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.timeToLive CRD_NONE/-1/0/0 rem ------------------------------------- ObjectTemplate.addTemplate Em_JetwaterbackBigStreak ObjectTemplate.setRotation 90/0/0 rem ------------------------------------- ObjectTemplate.minDistanceUnderwaterSurface 0 ObjectTemplate.maxDistanceUnderwaterSurface 90 rem *** Em_WaterBackBigStreak *** ObjectTemplate.create Emitter Em_JetWaterBackBigStreak ObjectTemplate.template Fx_JetWaterBackBigStreak ObjectTemplate.looping 1 ObjectTemplate.startAtCreation 1 ObjectTemplate.addEmitterSpeed 1 ObjectTemplate.emitterSpeedScale 1 ObjectTemplate.lodDistance 800 ObjectTemplate.timeToLive CRD_NONE/0.1/0/0 ObjectTemplate.intensity CRD_UNIFORM/10/14/0 ObjectTemplate.IntensityAtSpeed 15 ObjectTemplate.relativePositionInDof CRD_NONE/0.1/0/0 ObjectTemplate.relativePositionInUp CRD_NONE/-2/0/0 ObjectTemplate.relativePositionInRight CRD_UNIFORM/0/-10/0 ObjectTemplate.positionalSpeedInRight CRD_NONE/2/0/0 ObjectTemplate.startRotation CRD_NONE/1/0/0 ObjectTemplate.moveToWaterSurface 1 rem *** Fx_WaterBackBigStreak *** ObjectTemplate.create Particle Fx_JetWaterBackBigStreak ObjectTemplate.geometry watermesh_streak1_m1 ObjectTemplate.timeToLive CRD_NONE/3/1/0 ObjectTemplate.size CRD_NONE/10/15/0 ObjectTemplate.gravityModifier CRD_NONE/0/0/0 ObjectTemplate.sizeModifier 10/3/3 ObjectTemplate.sizeOverTime 0/0.100024|100/1 ObjectTemplate.gravityModifierOverTime 0/0.5|86/0.530015|100/1 ObjectTemplate.alphaOverTime 0/6.1e-005|9/0.53|100/0 To see this effect in action, watch this movie. http://www.youtube.com/watch?v=cODS4gLqgEA |
Author: | wolf_.50 [ Mon Feb 26, 2007 4:24 am ] |
Post subject: | |
thanks for the reply.....i should known You guys would know about jet stuff...lol I think i have been smeared into the tarmac by a jet a few times in your server. Ahhhhhh....yes it was the no fly zone ctf.....i was just wondering around on the ground,not the safest place to be around your guys...lol, now there is some good flying there. |
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