Well i didint really mean to say "editing", i mean adding new codes, here's one of the codes i added, i got it from hardimpact.
Code:
ObjectTemplate.active Coaxial_mg42
ObjectTemplate.projectileTemplate AA_Allies
ObjectTemplate.projectilePosition 0/3/0
ObjectTemplate.projectilerotation 50/-135/0
ObjectTemplate.fireingForce 100
ObjectTemplate.velocity 100
ObjectTemplate.active WalterP38
ObjectTemplate.projectileTemplate B17
ObjectTemplate.projectilePosition 0/6/0
ObjectTemplate.projectilerotation 0/0/0
ObjectTemplate.fireingForce 100
ObjectTemplate.velocity 100
ObjectTemplate.active Colt
ObjectTemplate.projectileTemplate B17
ObjectTemplate.projectilePosition 0/6/0
ObjectTemplate.projectilerotation 0/0/0
ObjectTemplate.fireingForce 100
ObjectTemplate.velocity 100
rem ***TELEPORTER***
rem ***TELEPORTER***
ObjectTemplate.Active B17
ObjectTemplate.hasRestrictedExit 0
rem ObjectTemplate.speedMod 0
ObjectTemplate.TimeToLive 0
ObjectTemplate.Distance 0
ObjectTemplate.Radius 0
ObjectTemplate.DamageWhenLost 400
ObjectTemplate.addTemplate B17_Entry
rem ***enter pos. ***
ObjectTemplate.setPosition 0/0/0
rem ***exit pos. (don't worry about the last three 0/0/0)***
ObjectTemplate.setSoldierExitLocation 0/500/0 0/0/0
_________________ AIM: csdhunterg93 Xfire:whitygotskil
It is common sense to take a method and try it.
If it fails, admit it frankly and try another.
But above all, try something.
-Franklin D. Roosevelt
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