hi all
first, good to see this site again!
I have a question about the health material
this is the objectfile of mediclocker :
rem
rem *** mediclocker ***
rem
ObjectTemplate.create Bundle mediclocker
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry mediclocker_m1
ObjectTemplate.aiTemplate mediclocker_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate mediclockerRepairpoint
ObjectTemplate.setPosition 0/0/0.5
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.create SupplyDepot mediclockerRepairpoint
ObjectTemplate.radius 2
ObjectTemplate.team 0
ObjectTemplate.workOnVehicles 0
ObjectTemplate.workOnSoldiers 1
ObjectTemplate.setHealth -1 4.0 0
how can i make the health take lesser than here? It is possible to make per second 1% health?
may it has a similar topic of this but i couldnt find ...
Best Regards
Max