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Modding Market Garden ! https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2698 |
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Author: | MayCha [ Tue Feb 20, 2007 2:19 pm ] |
Post subject: | Modding Market Garden ! |
Author: | Why Two Kay [ Tue Feb 20, 2007 2:37 pm ] |
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Author: | MayCha [ Tue Feb 20, 2007 2:42 pm ] |
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Author: | Why Two Kay [ Tue Feb 20, 2007 11:58 pm ] |
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Author: | nbforrest [ Wed Feb 21, 2007 5:28 pm ] |
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hummmm. would this work in the allied tank spawner? osid 10 ( 10 being the church ) object.set team 1 ( team 1 being the axis ) so the allied tank spawner wouldnt spawn a tank until team 1 (the axis ) control point 10 ( the church ) does that seem right? |
Author: | MayCha [ Wed Feb 21, 2007 8:01 pm ] |
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Author: | Zaitsef [ Thu Feb 22, 2007 12:01 am ] |
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Author: | VOLTANO [ Fri Feb 23, 2007 3:27 am ] |
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