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Battlefield Modding Tutorials BFMODS :: View topic - Uploading
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https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2527
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Author:  Cali-Dude [ Mon Dec 18, 2006 6:59 am ]
Post subject:  Uploading

So i modded Omaha and i put in another jeep and tank

would this go straight to my copy of omaha in the levels folder?

i used the program from the site.

Help me caveman n00b! :D

Author:  cptvengeance [ Mon Dec 18, 2006 7:27 am ]
Post subject: 


Author:  Zaitsef [ Mon Dec 18, 2006 7:44 am ]
Post subject: 

which program did u use ?

anyway,
shortest upload

unpack, delete everything except the folder ur modding in,pack as Omaha_Beach_001.rfa and copy into servers bf1942/levels/ folder with the other kids.

Author:  Why Two Kay [ Mon Dec 18, 2006 2:03 pm ]
Post subject: 

Actually, save it as Omaha_Beach_004.rfa since Omaha already has a bas-0-1-3 setup.

Author:  Sgt.MillaTime [ Mon Dec 18, 2006 11:28 pm ]
Post subject: 

Just a thought but if you are planning to start some major modding among many levels, its good to setup a system early in oreder to save yourself a headache later! I use _005 for statics only _008 for cq _009 for CTF and _010 for TDM! This way I know exactly what to extract and it keeps everything neat and organized!

Author:  Cali-Dude [ Tue Dec 19, 2006 4:53 am ]
Post subject: 

Object.create ScoutCarSpawner
Object.abolutePosition 980.00/63.41/1299.03
Object.rotation 96.0913/1.05751/-3.26483
Object.setOSId 5
Object.setTeam 1

thats the code

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