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Battlefield Modding Tutorials BFMODS :: View topic - More projectiles
Battlefield Modding Tutorials BFMODS
https://battlefieldmodding.com/ssm/phpBB3/

More projectiles
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2519
Page 1 of 1

Author:  can1.111 [ Thu Dec 14, 2006 9:53 pm ]
Post subject:  More projectiles

hello all

The Auto5 shotgun has 5 projectiles.
How to make 15 or more projectiles?
Thx for any help



Best Regards
Max

Author:  Bullet-ProofMonk [ Thu Dec 14, 2006 10:34 pm ]
Post subject: 

This cannot be done server side, but if you look in the weapons section of Objects.rfa, you'll find the gun, and in the gun's objects.con file, it has these lines:

ObjectTemplate.magSize #
ObjectTemplate.numOfMag #

magSize is how many bullets in one magazine, and numOfMag is how many magazines there are in the gun and the maximum magazines allowed (including the magazine that is pre-loaded).

Author:  VOLTANO [ Fri Dec 15, 2006 2:55 am ]
Post subject: 

Here is what I did for my server to increase ammo count.

ObjectTemplate.Active Remington
ObjectTemplate.magSize 16
ObjectTemplate.numOfmag 24
ObjectTemplate.reloadtime 0.1
ObjectTemplate.AddTemplate AmmoboxSupplyDepot

ObjectTemplate.Active AmmoboxSupplyDepot
ObjectTemplate.radius 4.0


Of course this SSM is used in the COOP maps in the server. ( it may be unfair against human players ) :lol:

Author:  can1.111 [ Fri Dec 15, 2006 11:14 am ]
Post subject: 

thx for reply
ill try it out




Max

Author:  can1.111 [ Fri Dec 15, 2006 11:29 am ]
Post subject: 

thx thats works but i meant Remington has per shoot ca.7-8 projectiles
and how to make 14 or 16 projectiles per shoot :)



Max

Author:  Zaitsef [ Fri Dec 15, 2006 3:21 pm ]
Post subject: 


Author:  can1.111 [ Fri Dec 15, 2006 4:56 pm ]
Post subject: 


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