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Battlefield Modding Tutorials BFMODS :: View topic - Need help with Positioning
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Need help with Positioning
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2493
Page 1 of 2

Author:  Whitygotskil(Winters) [ Tue Nov 28, 2006 2:54 am ]
Post subject:  Need help with Positioning

Hey, i am having trouble with adding vehicles...i got the position of where i want to put it but when i look at the codes i see "/" In them. For Example 674.63/35.3252/62.988 - I dont kno where i put these at? Do i put "/" after 6 decimal places or what?

Author:  Urglub [ Tue Nov 28, 2006 3:06 am ]
Post subject: 

coords x/y/z
/ is there to separate them.

Author:  Whitygotskil(Winters) [ Tue Nov 28, 2006 3:07 am ]
Post subject: 

Hmm alrighty thx

Author:  Whitygotskil(Winters) [ Tue Nov 28, 2006 3:38 am ]
Post subject: 

wait...how do i kno where to put the "/" at? because take 56.74636.636.535for example how do i kno what number to go to or where to put it at because if i made it like this 56.746/36.63/6.55 it would totally different then like making it 56.74/636.6/36.55....So now can ya help me? lol Help is appreciated

Author:  Archimonde0_0 [ Tue Nov 28, 2006 3:41 am ]
Post subject: 

bf1942 can take a maximum of 10 decimal places or 10 digits so like

0.1000000000/ <---- would work, Its a very Fine Measurement. But normally you wont see anything over about 5 or 6

Author:  Why Two Kay [ Tue Nov 28, 2006 3:47 am ]
Post subject: 

Where are you getting these numbers from? In-game? Then there are small spaces between the X/Y/Z coords.

Author:  Archimonde0_0 [ Tue Nov 28, 2006 3:49 am ]
Post subject: 

nvm...

Author:  Urglub [ Tue Nov 28, 2006 5:58 am ]
Post subject: 

Use BC42 to get coords, then you don't have any problem where to put the /

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