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Need help with Positioning https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2493 |
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Author: | Whitygotskil(Winters) [ Tue Nov 28, 2006 2:54 am ] |
Post subject: | Need help with Positioning |
Hey, i am having trouble with adding vehicles...i got the position of where i want to put it but when i look at the codes i see "/" In them. For Example 674.63/35.3252/62.988 - I dont kno where i put these at? Do i put "/" after 6 decimal places or what? |
Author: | Urglub [ Tue Nov 28, 2006 3:06 am ] |
Post subject: | |
coords x/y/z / is there to separate them. |
Author: | Whitygotskil(Winters) [ Tue Nov 28, 2006 3:07 am ] |
Post subject: | |
Hmm alrighty thx |
Author: | Whitygotskil(Winters) [ Tue Nov 28, 2006 3:38 am ] |
Post subject: | |
wait...how do i kno where to put the "/" at? because take 56.74636.636.535for example how do i kno what number to go to or where to put it at because if i made it like this 56.746/36.63/6.55 it would totally different then like making it 56.74/636.6/36.55....So now can ya help me? lol Help is appreciated |
Author: | Archimonde0_0 [ Tue Nov 28, 2006 3:41 am ] |
Post subject: | |
bf1942 can take a maximum of 10 decimal places or 10 digits so like 0.1000000000/ <---- would work, Its a very Fine Measurement. But normally you wont see anything over about 5 or 6 |
Author: | Why Two Kay [ Tue Nov 28, 2006 3:47 am ] |
Post subject: | |
Where are you getting these numbers from? In-game? Then there are small spaces between the X/Y/Z coords. |
Author: | Archimonde0_0 [ Tue Nov 28, 2006 3:49 am ] |
Post subject: | |
nvm... |
Author: | Urglub [ Tue Nov 28, 2006 5:58 am ] |
Post subject: | |
Use BC42 to get coords, then you don't have any problem where to put the / |
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