Well....perhaps wrong Forum for this but still, I my freinds have found a Way to Completly edit the Original Battlefield Levels and Save them As Seperate Maps from the original. This is what ur thinking, NO its not a Client Side mod. Its a Completly New Level!!!!! I took Berlin and made it DRX_BERLIN.rfa and now im able to Edit and build the map in Battlecraft!!! there is no _000 Numbers involved! it is an ENTIRELY different level. I dunno if anyone has Done this before. But i highly doubt it. I think ive broken the boundries as to editing the original levels. As For How i did it. I really have no clue, it was rather long and hard and Well....Wouldnt really do it again. I suppose i could try Making a Tutorial For it But. Yes It does Work, Yes it Loads in Battlecraft, and Yes You can Play it. <--- you know that means it actually loads in Battlfield...mayb this didnt make sense to you.
Seriously Wow....i thought mayb this would make sense evidently not....you guys are so god damn mean about it....jeeze
Now....Ill Clear this up in a easier Format seeing as how people are Misunderstanding me.
I open an Original Vanilla Level such as Bocage in Battlecraft.
I select Copy Level To...
I copy it to a Non Conflicting name like BocageSeconds.
Unfortunately i can edit, but the BocageSeconds, at least for me Doesnt Load in Battlefield It Crashes.
I just Found a Way. To Copy the Level to BocageSeconds, Edit It, And the Load and actually Play it In battlefield it doesnt crash.
This is what im trying to say.
But evidently you guys have already done this.
Last edited by Archimonde0_0 on Sun Nov 12, 2006 5:30 pm, edited 6 times in total.
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