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Spawn Points https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2440 |
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Author: | Esand15 [ Thu Nov 09, 2006 2:50 am ] |
Post subject: | Spawn Points |
Hey im recently starting to mod again, and 1 thing i cant remeber how to do is how to make a new spawn point. The way i use to do was i would point a PrinceOW and what ever the axis one is, real high in the sky. Like 10000 feet so it cant be reached. Then take the spawn points and place them on the map somewhere. But now i cant seem to remember how dto do that. |
Author: | Natt [ Thu Nov 09, 2006 4:18 pm ] |
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Maybe this will jog your memory ObjectTemplate.Active ShokakuComplex ObjectTemplate.setActiveTemplate 0 ObjectTemplate.setPosition "new position, relative to the carrier" ObjectTemplate.setRotation 0/0/0 |
Author: | Esand15 [ Sat Nov 11, 2006 4:20 am ] |
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Author: | Natt [ Sat Nov 11, 2006 10:28 am ] |
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Author: | Esand15 [ Sat Nov 11, 2006 5:55 pm ] |
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Author: | Natt [ Sat Nov 11, 2006 6:17 pm ] |
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Author: | Esand15 [ Sun Nov 12, 2006 1:34 am ] |
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Author: | Natt [ Sun Nov 12, 2006 11:02 am ] |
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