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bf40k map conversion https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2423 |
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Author: | voyeur [ Wed Nov 01, 2006 6:38 pm ] |
Post subject: | bf40k map conversion |
Author: | Bullet-ProofMonk [ Thu Nov 02, 2006 2:23 am ] |
Post subject: | |
You would probably have to manually add or replace the vehicles in each level to make it BF40k authentic. The heightmap, materialmap, and most of the static objects will be the same, just change the vehicles around to what the mod has got. I dont think that there is any real easy conversion available. |
Author: | Natt [ Thu Nov 02, 2006 10:52 am ] |
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Author: | voyeur [ Thu Nov 02, 2006 12:49 pm ] |
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