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Battlefield Modding Tutorials BFMODS • View topic - client side

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Mon Sep 25, 2006 5:16 pm 
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Xfire - ironeagle15

BF1942 will always be number 1 game!!!!! copy and paste this if you agree with me!!!


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PostPosted: Mon Sep 25, 2006 10:16 pm 
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PostPosted: Tue Sep 26, 2006 9:12 am 
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Xfire - ironeagle15

BF1942 will always be number 1 game!!!!! copy and paste this if you agree with me!!!


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PostPosted: Tue Sep 26, 2006 12:51 pm 
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Xfire - ironeagle15

BF1942 will always be number 1 game!!!!! copy and paste this if you agree with me!!!


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PostPosted: Tue Sep 26, 2006 1:06 pm 
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Location: Germany, US Depot


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PostPosted: Tue Sep 26, 2006 7:48 pm 
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im trying to add Ju88a Bomber [german bomber] to a map then im making of my own, and the static artilrry of libertation of caen, i still cant get it to work , ill keep trying :D

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Xfire - ironeagle15

BF1942 will always be number 1 game!!!!! copy and paste this if you agree with me!!!


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PostPosted: Wed Sep 27, 2006 5:15 pm 
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in a kit ?


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PostPosted: Wed Sep 27, 2006 8:05 pm 
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No, I think he just wants to add the new obejct into his map. I've done all of that before, and I can help you through it step by step, but a good hint is that when you add new obejct by map per map basis, you in a way follow the same structure as the objects.rfa file. I'd say that looking at BoB map file will help you a lot.


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