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Author: | skip [ Mon Sep 11, 2006 8:08 pm ] |
Post subject: | Got a question |
Any one know how or if you can make F16 have dual guns like F1 mirage? |
Author: | sephiroth [ Mon Sep 11, 2006 9:25 pm ] |
Post subject: | |
Author: | skip [ Mon Sep 11, 2006 11:11 pm ] |
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Author: | sephiroth [ Mon Sep 11, 2006 11:48 pm ] |
Post subject: | |
I don't actually do DC anymore...BC messes up my BF42 files, I have to reinstall BF1942 if I do anything with DC. The code is also dependent on where and how you want to fire. You can actually have a hundred fire points or more, rotate them in any direction (even behind), and place them anywhere (even if it's not within a mile of the vehicle itself). I will give a best guess for the code to be like this: ObjectTemplate.active F16Guns ObjectTemplate.addFireArmsPosition -0.793/0.769/2.238 0/0/0 ObjectTemplate.addFireArmsPosition 0.793/0.769/2.238 0/0/0 If it's serverside, again, I don't know adding guns works SS. Maybe Y2k or another experienced SS guy can tell you. Also, I can't guarantee it will be perfect, so after this, fine tuning is up to you or a guy who does mod DC willing to help. Just let me know how it works... |
Author: | skip [ Tue Sep 12, 2006 3:38 am ] |
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Author: | Bigboom [ Tue Sep 12, 2006 5:12 pm ] |
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Author: | sephiroth [ Tue Sep 12, 2006 7:26 pm ] |
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Author: | Bullet-ProofMonk [ Tue Sep 12, 2006 8:58 pm ] |
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I'm pretty sure you cant change the mag size or numberofmag serverside |
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