I don't think adding the objects to the .lst won't help since the meshes and such aren't in the bf1942 objects and meshes and textures .con. Toy around with the locations to fine tune them where they should be. I have no experience with editor 42, I thought that was for final tweaking, which I'm not that worried about.
I thought that when new vehicles were added, it just didn't load them in BC42 and brought up a box saying "I'm too stupid to find these in the map, so these are missing" and loads the other stuff and loads the new items as gray boxes.
So...what are you trying to do in BC right now, and are you able to copy the objectspawns to a file, delete the modded stuff, do what you need, and then put them back in when you're done?
If you have too much trouble, check your PMs, I'll send you my email address, and if you need me to look into it, send me the map and I'll try to look at it within a week.
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