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Another Question about Repair/Supply points https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2227 |
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Author: | LandLord323 [ Wed Aug 02, 2006 4:49 pm ] |
Post subject: | Another Question about Repair/Supply points |
Author: | Urglub [ Thu Aug 03, 2006 10:23 am ] |
Post subject: | |
This code was taken from DCF. Making the speed differant makes all objects with same name same speed. If code doesn't work for you, change the green text to whatever you find in your objects.con under repairpoints for your vehicle So if you have another repairpoint with same name you can do this.... Slow the speed to half and ad two repairpoints where you need faster speed. I think it works with . (dots) in code, this means you can get almost any speed you like here. And when you need higher speed, ad more repair rearm points. No icon will be showed when you get repaired or getting ammo, but it works non the less. Shoot a few rounds and see for yourself. Changed code (placed in ObjectSpawnTemplate.con) ObjectTemplate.Active Coalition_Repairpoint ObjectTemplate.addVehicleType AH64 -1 2 0 ObjectTemplate.addVehicleType UH-60 -1 2 0 ObjectTemplate.addVehicleType UH-60q -1 2 0 ObjectTemplate.addVehicleType UH-60l -1 2 0 ObjectTemplate.addVehicleType AV-8A -1 2 0 ObjectTemplate.addVehicleType AV-8B -1 2 0 ObjectTemplate.addVehicleType AV-8C -1 2 0 ObjectTemplate.addVehicleType AV-8H -1 2 0 ObjectTemplate.addVehicleType AV-8M -1 2 0 ObjectTemplate.addVehicleType AH-6 -1 2 0 ObjectTemplate.addVehicleType OH-6 -1 2 0 ObjectTemplate.addVehicleType MH-6 -1 2 0 ObjectTemplate.addVehicleType MH-53 -1 2 0 ObjectTemplate.addAmmoType 8 -1 5 0 ObjectTemplate.addAmmoType 7 -1 5 0 ObjectTemplate.addAmmoType 0 -1 5 0 This is original code for repair point (found in objects.con) ObjectTemplate.create SupplyDepot Coalition_Repairpoint ObjectTemplate.radius 40 ObjectTemplate.Team 2 ObjectTemplate.setHealth 0 0 0 ObjectTemplate.addVehicleType AH64 -1 4 0 ObjectTemplate.addVehicleType UH-60 -1 4 0 ObjectTemplate.addVehicleType UH-60q -1 4 0 ObjectTemplate.addVehicleType UH-60l -1 4 0 ObjectTemplate.addVehicleType AV-8A -1 4 0 ObjectTemplate.addVehicleType AV-8B -1 4 0 ObjectTemplate.addVehicleType AV-8C -1 4 0 ObjectTemplate.addVehicleType AV-8H -1 4 0 ObjectTemplate.addVehicleType AV-8M -1 4 0 ObjectTemplate.addVehicleType AH-6 -1 4 0 ObjectTemplate.addVehicleType OH-6 -1 4 0 ObjectTemplate.addVehicleType MH-6 -1 4 0 ObjectTemplate.addVehicleType MH-53 -1 4 0 ObjectTemplate.addAmmoType 8 -1 10 0 ObjectTemplate.addAmmoType 7 -1 10 0 ObjectTemplate.addAmmoType 0 -1 10 0 ObjectTemplate.workOnVehicles 1 ObjectTemplate.workOnSoldiers 0 When you do SSM you have to be creative. As you see you can change repair speed for differant vehicles aswell. And differant speed on differant ammo when you reload. Ad some land vehicles that can reload/rearm here aswell if you like. I hope this helped you some more. |
Author: | LandLord323 [ Thu Aug 03, 2006 4:39 pm ] |
Post subject: | |
Great, thanks I'll try it tonight... |
Author: | LandLord323 [ Sat Aug 05, 2006 7:54 am ] |
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that didn't work ![]() |
Author: | Urglub [ Tue Aug 08, 2006 12:45 am ] |
Post subject: | |
As you can see it works. What game are you modding and witch map? Where do you put it? After you told us that we can help you. For all I know you could do ssm to a bf2 map. Due to your first post I think your into DCF ssm. But becouse of that it doesn't work for you I know your not DCF ssm. Very hard to help someone that doesn't tell you what the problem is. |
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