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Making ctf flag pole dissapear https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2107 |
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Author: | OhTheHumanity [ Sun May 28, 2006 6:21 pm ] |
Post subject: | Making ctf flag pole dissapear |
Author: | Why Two Kay [ Sun May 28, 2006 8:34 pm ] |
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Author: | sephiroth [ Sat Jun 17, 2006 7:04 pm ] |
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I think if you told the flagpole to look like a bullet shell, it would be ALMOST invisible. You'd have a floating bullet shell somewhere, but at least it's tiny... here, this might do it. I forgot which con it is, it's either control point or control point template, but in the flag you want to change, change the: ObjectTemplate.geometry I think it's flagpole to look like ObjectTemplate.geometry shell9mmlw_m1 let me know if this does it. I made a map with a flagpole that looked like a well, and I told the flags to look like bullets so there'd be no floating flag. This should work about the same. |
Author: | Why Two Kay [ Sat Jun 17, 2006 7:29 pm ] |
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Hmm, I didn't think you could do that serverside? |
Author: | sephiroth [ Sat Jun 17, 2006 8:48 pm ] |
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If you don't think so, it isn't likely. I'm not a server-side dude, I make maps and learn those basic techniques. Anyone know of a way to tell the flagpole it isn't a flagpole, that it's a bulletshell? I tried several methods in the objecttemplate, but nothing worked so far. Basically I tried something like objecttemplate.active flagbase objecttemplate.geometry shell9mmlw_m1 it DID NOT WORK, don't try it and think it is a solution. I'm brainstorming here. I also tried commands like remove and delete before the flagbase. Not the way either. |
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