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Battlefield Modding Tutorials BFMODS :: View topic - boundries
Battlefield Modding Tutorials BFMODS
https://battlefieldmodding.com/ssm/phpBB3/

boundries
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=2039
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Author:  scorched [ Tue Apr 11, 2006 4:16 pm ]
Post subject:  boundries


Author:  Natt [ Tue Apr 11, 2006 4:24 pm ]
Post subject: 

If you mean the out of bounds area, you can remove it, but not sure about editing it:
http://serversidemodding.com/ssm/modules.php? ... ounds.html

Author:  scorched [ Tue Apr 11, 2006 4:31 pm ]
Post subject:  actually

actually want to make it smaller and and larger on a few maps

Author:  Natt [ Tue Apr 11, 2006 4:45 pm ]
Post subject: 

It sounds like it might be possible, but I couldn't tell you how.
One problem tho is the ingame minimap will show the original bounderies whether they are there or not.
Original thread: http://serversidemodding.com/ssm/modules.php? ... opic&t=57&

Author:  scorched [ Tue Apr 11, 2006 4:59 pm ]
Post subject: 

I can live with that if I could get them changed

Author:  Why Two Kay [ Tue Apr 11, 2006 10:19 pm ]
Post subject: 

Yes, you can change them. Open the map in battlecraft, do a copy level to, creating a new level. Then open that new one. Adjust the material map for the Out Of Bounds to where you want to put it. Don't worry about matching the proper pattern on the ground, it will still look the same to the client.

Then save that map, and open it in RFA Explorer. Take out the .raw (not heightmap.raw, the other one, I forget) from the main directory, and pack it into your _004.rfa or whatever you are modding. This will modify the out of bounds on the server, but it will look the same to the client. The out of bounds however will be the new one.

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