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SSM Map crashes after Spawnpointselction! https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=1985 |
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Author: | Bommel [ Fri Mar 17, 2006 12:44 pm ] |
Post subject: | SSM Map crashes after Spawnpointselction! |
Could anyone of you check what i did wrong? I uploaded only the Patches of the maps, i added ABC disabled the nades and removed the tanks! http://serversidemodding.com/ssm/modules.php? ... pic&t=1981 |
Author: | Natt [ Fri Mar 17, 2006 5:01 pm ] |
Post subject: | |
I had a quick look at Berlin, there is a Handweapons folder in yours that isn't in the original, I'm pretty sure you can't add a folder to a ssm map without a client ctd. I have no idea what an ABC is ![]() |
Author: | Bommel [ Fri Mar 17, 2006 11:38 pm ] |
Post subject: | |
Yes, ABC = Anti Base Camp! How could i disable the nades without adding the Objects.con of the nades into the map? On Geisterjäger3 Server they have disabled the nades server side! Any help appreciated! |
Author: | badboyz [ Sat Mar 18, 2006 10:00 am ] |
Post subject: | |
Here mate just add this to bottom os the objectspawntemplates.con ObjectTemplate.Active GrenadeAllies ObjectTemplate.setInputFire c_PIMouseLook ObjectTemplate.velocityDependentOnHeat 0 ObjectTemplate.heatAddWhenFire 0 ObjectTemplate.Active GrenadeAxis ObjectTemplate.setInputFire c_PIMouseLook ObjectTemplate.velocityDependentOnHeat 0 ObjectTemplate.heatAddWhenFire 0 |
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