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adding a ship w/spawnpoints https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=1914 |
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Author: | Hakai [ Sat Jan 28, 2006 10:06 pm ] |
Post subject: | adding a ship w/spawnpoints |
Author: | Natt [ Sun Jan 29, 2006 10:02 am ] |
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In singleplayer objectspawntemplates.con change the Destroyerspawner: ObjectTemplate.create ObjectSpawner DestroyerSpawner ObjectTemplate.setObjectTemplate 2 Fletcher2 ObjectTemplate.setObjectTemplate 1 hatsuzuki ObjectTemplate.SpawnDelay 200 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 120 ObjectTemplate.Distance 200 ObjectTemplate.teamOnVehicle 1 Then in singleplayer objectspawns.con add this: Object.create DestroyerSpawner Object.absolutePosition 1700.001/95.3255/1600.29 Object.rotation -48.3081/0/0.0906677 Object.setTeam 1 using your coordinates or whatever. See where that get's you. Full list of ships here: http://serversidemodding.com/ssm/modules.php? ... st_dc.html |
Author: | Hakai [ Tue Jan 31, 2006 9:38 pm ] |
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Author: | Hakai [ Tue Jan 31, 2006 10:43 pm ] |
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Author: | Natt [ Wed Feb 01, 2006 10:42 pm ] |
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