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Stanlingrad https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=1831 |
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Author: | Kevbo [ Wed Nov 09, 2005 9:21 pm ] |
Post subject: | Stanlingrad |
how do i mod tanks out of it using battlecraft and make it so people dont have to download the .rfa ![]() |
Author: | Smoked [ Wed Nov 09, 2005 9:26 pm ] |
Post subject: | |
Personally I wouldn't use battlecraft, I'd use colonel cruachans rfa extractor and just rem it out in the objectspawns.con...then rebuild the rfa. (If someone knows of a better way I'm sure they'll let you know, just keep an eye on this thread) like this... rem***************************************** rem **** AXIS_BASE ***** rem **************************************** rem Object.create lighttankspawner rem Object.absolutePosition 645.712/38.6295/410.978 rem Object.rotation 178.812/0.45444/-1.07993 rem Object.setteam 1 rem Object.create APCSpawner rem Object.absolutePosition 662.431/38.3276/414.663 rem Object.rotation -173.521/0.827699/1.52588e-005 rem Object.setteam 1 rem***************************************** rem **** RUSSIAN_BASE ***** rem **************************************** rem Object.create lighttankspawner rem Object.absolutePosition 412.166/38.7903/414.311 rem Object.rotation -178.916/-5.39596/-2.29739 rem Object.setteam 2 rem Object.create APCSpawner rem Object.absolutePosition 392.632/39.1507/414.585 rem Object.rotation 176.458/-0.663049/1.52588e-005 rem Object.setteam 2 beginrem rem ************************************** rem **** AXIS_CONTROLPOINT_CITY ***** rem ************************************* Object.create MachinegunSpawner Object.absolutePosition 581.68/39.334/351.803 Object.rotation -150.462/0/0.0442505 Object.setOSId 3 rem Object.create lighttankspawner rem Object.absolutePosition 540.345/38.5936/396.133 rem Object.rotation 92.1958/-0.0301584/0.776581 rem Object.setOSId 3 rem Object.create APCSpawner rem Object.absolutePosition 561.58/38.3811/401.422 rem Object.rotation 88.1459/0.897645/-1.52588e-005 rem Object.setOSId 3 rem Object.create APCSpawner rem Object.absolutePosition 515.793/38.4239/396.563 rem Object.rotation -90.4454/-0.807266/-0.87291 rem Object.setOSId 3 endrem rem ************************************** rem **** RUSSIAN_CONTROLPOINT_CITY ***** rem ************************************* rem Object.create lighttankspawner rem Object.absolutePosition 520.471/39.4253/264.874 rem Object.rotation -90.035/-0.66298/1.04979 rem Object.setOSId 4 rem Object.create APCSpawner rem Object.absolutePosition 534.196/39.2547/273.04 rem Object.rotation 2.7045/-0.105289/-2.43704 rem Object.setOSId 4 rem Object.create APCSpawner rem Object.absolutePosition 526.586/39.1517/266.248 rem Object.rotation 86.2898/1.48597/0.0989227 rem Object.setOSId 4 Object.create MachinegunSpawner Object.absolutePosition 488.305/42.154/256.485 Object.rotation -23.8679/0/0.0559692 Object.setOSId 4 This is the rfa from ctf, you didn't say what type you play but it's the same thing regardless. |
Author: | Kevbo [ Wed Nov 09, 2005 9:32 pm ] |
Post subject: | |
how do u rebuild the .rfa file |
Author: | Smoked [ Wed Nov 09, 2005 9:35 pm ] |
Post subject: | |
read the getting started on the main page bro ![]() |
Author: | Kevbo [ Wed Nov 09, 2005 9:39 pm ] |
Post subject: | |
so should i just copy that text and it should work? |
Author: | Smoked [ Wed Nov 09, 2005 9:43 pm ] |
Post subject: | |
If it's for ctf it should work fine if you replace what you got with what I pasted. Do me and yourself a favour and make a backup before you change anything. You'll save yourself alot of aggravation if you mess something up. |
Author: | Kevbo [ Wed Nov 09, 2005 9:46 pm ] |
Post subject: | |
i did put should i go in COL. rfa file expoler and justdo it here |
Author: | Kevbo [ Wed Nov 09, 2005 9:47 pm ] |
Post subject: | |
better yet can u modded it for meand send me the file it will alot easyer for the bothof us ![]() |
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