Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
|
Prepping Files https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=173 |
Page 1 of 1 |
Author: | JBD [ Fri Sep 03, 2004 12:50 am ] |
Post subject: | Prepping Files |
Author: | toolazy2p [ Fri Sep 03, 2004 12:56 am ] |
Post subject: | |
I probably need to redo that section since it's a little confusing. Don't worry about deleting any files for now. Just copy/paste the map rfa you are working with, and rename it yourmap_001.rfa. Then use the 001 rfa for your mod. This way you dont have to overwrite the original file. |
Author: | toolazy2p [ Fri Sep 03, 2004 1:00 am ] |
Post subject: | |
If you want to make the 001.rfa smaller, you can delete the following folders (if they are there): ObjectLightMaps Objects Standard Mesh Textures Texture |
Author: | JBD [ Fri Sep 03, 2004 3:14 pm ] |
Post subject: | |
Author: | toolazy2p [ Fri Sep 03, 2004 6:01 pm ] |
Post subject: | |
Keep it here. I don't always reply my emails. The bf1942 format is the same as the dc format. |
Author: | JBD [ Fri Sep 03, 2004 6:37 pm ] |
Post subject: | Questions about vehicle adding |
I went into the berlin file and prepped it etc. But when I look in the ObjectSpawns.con file thing I notice there is more than just the tanks that normally appear. It shows the willy and kubelwagen as well but when I make a berlin file...How come the jeeps don't spawn then if this is under the Object Spawns thing? Thanks. |
Page 1 of 1 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |