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Testing My Mod https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=1503 |
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Author: | iXneonXi [ Sun May 22, 2005 8:24 pm ] |
Post subject: | Testing My Mod |
Author: | Snap [ Sun May 22, 2005 8:39 pm ] |
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Author: | iXneonXi [ Sun May 22, 2005 8:53 pm ] |
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Well, my client is updated to the latest version and all, so the question is, what files do i get? |
Author: | Snap [ Sun May 22, 2005 10:38 pm ] |
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Hi again! here is a link and get the desert combat 0,7 server files. for windows or linux. i forgot that,and i found a dll fix somewhere as well,i tried so many things i don't know any more where i got em LOL, but i thnk that should be all you need! |
Author: | iXneonXi [ Sun May 22, 2005 11:56 pm ] |
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I installed in order: Battlefield 1942 Dedicated Server Full (113mb) Hotfix (1.3mb) Desert Combat .7n Full Dedicated Server DC_Final Server Blackbagops Battlefield Server Manager. Well, the server itself runs fine now-- still have a problem --> I can't see it in the serverbrowser for Local games. In BFSM it's set to lan and IP is 192.168.0.102 (the computer i'm on) and i even tried going one time with 0.0.0.0.0 and that still doesn't work. I changed port to 14568 instead of 7 like it was before. I just cant see the server. Atleast the program stays running, and the dox program that it runs can be minimized and there is no more crashing, i just want to be able to join it otherwise there's no point, the whole reason is so i can test my mod as if it were a real public server. |
Author: | iXneonXi [ Mon May 23, 2005 1:33 am ] |
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Author: | iXneonXi [ Mon May 23, 2005 2:19 am ] |
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Author: | Harry [ Mon May 23, 2005 7:01 am ] |
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