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CTF Double flag poles https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=1495 |
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Author: | sirnaut [ Sat May 21, 2005 12:49 am ] |
Post subject: | CTF Double flag poles |
Author: | Natt [ Sat May 21, 2005 8:54 am ] |
Post subject: | |
Author: | Snap [ Sat May 21, 2005 9:41 am ] |
Post subject: | |
Hi! i'm not positive but maybe you have a problem in ctf.con,maybe one too many flags run Ctf/SoldierSpawnTemplates run Ctf/SoldierSpawns run Ctf/ObjectSpawnTemplates if v_arg1 == host rem ----- Host rem ---------------------------------------------------------------------------- run Ctf/ObjectSpawns rem *** CREATE FLAG BASES *** object.create usbase Object.absolutePosition 186.46/23.86/201.8 Object.Rotation 0/0/0 object.create gebase Object.absolutePosition 806/24/770 Object.Rotation 0/0/0 rem ---------------------------------------------------------------------------- else rem ----- Join rem ---------------------------------------------------------------------------- rem *** CREATE FLAG BASES *** object.create FlagPole Object.absolutePosition 186.46/23.86/201.8 Object.Rotation 0/0/0 object.create FlagPole Object.absolutePosition 806/24/770 Object.Rotation 0/0/0rem ---------------------------------------------------------------------------- endIf if you have three here you can get rid of one or rem it out. |
Author: | Natt [ Sat May 21, 2005 9:46 am ] |
Post subject: | |
Is it possible to have 2 capturable flags on each side? That would be interesting 8O ![]() |
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