Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
|
Working Version of El Alamein Nights, crashes Clients https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=1473 |
Page 1 of 2 |
Author: | Zaitsef [ Sat May 14, 2005 11:22 pm ] |
Post subject: | Working Version of El Alamein Nights, crashes Clients |
Author: | toolazy2p [ Sat May 14, 2005 11:26 pm ] |
Post subject: | |
Author: | Junk [ Sun May 15, 2005 12:56 am ] |
Post subject: | |
Author: | Zaitsef [ Sun May 15, 2005 10:41 am ] |
Post subject: | |
Author: | Harry [ Sun May 15, 2005 7:56 pm ] |
Post subject: | |
Author: | Bongholio [ Sun May 15, 2005 9:27 pm ] |
Post subject: | |
Author: | Zaitsef [ Sun May 15, 2005 10:11 pm ] |
Post subject: | |
Author: | Harry [ Mon May 16, 2005 9:14 am ] |
Post subject: | |
Zaitzef, it would be nice if you place the URL correctly, it has to be .rar, not .zip ![]() ` Edit: Well it seems the ctf files are all wrong, but conquest seems fine with me. Could you try to load the clients to the server, in Windowed mode. Sometimes some info pops up. Also, you placed Lots of stuff that i have a feeling that arent necesarry. For instance, all those models and shader. Since you dont use them, they are not needed, and cna be removed. Also, you seem to have used the detailtextures from bragg i think. Now theres an road going straight into the lake. ![]() |
Page 1 of 2 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |