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SSM for all maps? https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=1354 |
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Author: | TTS_DMW [ Thu Apr 14, 2005 10:09 am ] |
Post subject: | SSM for all maps? |
Author: | Harry [ Thu Apr 14, 2005 10:29 am ] |
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Author: | TTS_DMW [ Thu Apr 14, 2005 11:40 am ] |
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Author: | Harry [ Thu Apr 14, 2005 12:10 pm ] |
Post subject: | |
Author: | wowgwep [ Sun Dec 30, 2007 4:04 pm ] |
Post subject: | Re: SSM for all maps? |
Thanks for the info. It took me a few tries to get the Horn Nitro boost to work in all maps in BFV. Here is the code I used. Works great. In: EA GAMES\Battlefield Vietnam\Mods\BfVietnam\Archives\objects.rfa\vehicles\land\mutt\objects.con rem *** MuttComplex *** ObjectTemplate.create Bundle MuttComplex ObjectTemplate.hasMobilePhysics 1 rem ------------------------------------- ObjectTemplate.addTemplate MuttHook ObjectTemplate.setPosition 0/0.7/0 ObjectTemplate.addTemplate lodMuttCockpit ObjectTemplate.addTemplate MuttCamera ObjectTemplate.setPosition -0.38/0.92/-0.468 ObjectTemplate.addTemplate MuttSeat ObjectTemplate.setPosition -0.399/0.58/-0.133 ObjectTemplate.addTemplate MuttHorn rem ----- Horn Nitro Boost Mod ----- ObjectTemplate.setPosition 0/0/0 ObjectTemplate.setRotation 180/0/0 In: EA GAMES\Battlefield Vietnam\Mods\BfVietnam\Archives\objects.rfa\vehicles\land\mutt\weapons.con rem *** MuttHorn *** ObjectTemplate.create FireArms MuttHorn ObjectTemplate.loadSoundScript Sounds/horn_mutt.ssc ObjectTemplate.projectiletemplate knifeprojectile ObjectTemplate.projectilePosition 0/0/0 ObjectTemplate.magSize -1 ObjectTemplate.numOfMag 1 ObjectTemplate.magType 0 ObjectTemplate.AmmoType 6 ObjectTemplate.velocity 0 rem ------- Horn Nitro Boost Mod ------ ObjectTemplate.reloadtime .5 ObjectTemplate.roundOfFire 3 ObjectTemplate.fireOnce 1 ObjectTemplate.fireingForce 2000 ObjectTemplate.recoilSpeed 25 ObjectTemplate.recoilSize 50 ---------------------------------------------------- |
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