Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
|
Shooting threw boxes. https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=1338 |
Page 1 of 1 |
Author: | Kizersoce [ Mon Apr 11, 2005 7:24 pm ] |
Post subject: | Shooting threw boxes. |
on berlin there is a " ste_create_M1, rubble03_M1, etc. I want to be able to shoot threw that, just like you can shoot threw a real box, or pile of junk. I can not find this box or anything like rubble inside of the game.rfa. Can anyone tell me what material should i use so you can shoot threw it? |
Author: | Harry [ Mon Apr 11, 2005 8:50 pm ] |
Post subject: | |
You can add the objc to the CGProjectiles group, any projectiel that exist will be able to shoot through it, even tank shells and sorts. ObjectTemplate.Active Your_Object ObjectTemplate.addToCollisionGroup c_CGProjectiles |
Author: | Kizersoce [ Mon Apr 11, 2005 9:32 pm ] |
Post subject: | |
Awsome thx! |
Page 1 of 1 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |