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Un-maned vehicles with an agenda https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=1286 |
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Author: | GForce [ Sun Mar 27, 2005 2:19 pm ] |
Post subject: | Un-maned vehicles with an agenda |
Author: | Harry [ Sun Mar 27, 2005 2:36 pm ] |
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Hmm, you could try to create an rotational bundle and addtemplate an spawner to it, and let that spawner spawn a tank, with holdobject set to 1. Or.. you could try to actually program the AI to drive in tanks (create an AI spawner with that tank). But im not gonna touch that any further, since i dont know anything about the AI. Or, put the tanks up the hills, and swet drag low, so they roll down, without any help. (put a lake below, so the blow when theyre down:P) Or make a combination out of all 3 ![]() The rotational bundle i think suits best for aircraft tho. Or helo's... |
Author: | GForce [ Sun Mar 27, 2005 3:01 pm ] |
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I would be very interested in seeing the script for spawning vehicles using the rotational bundle. If anyone has a sample that would be uber! |
Author: | Harry [ Sun Mar 27, 2005 3:34 pm ] |
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Author: | Looney [ Sun Mar 27, 2005 4:27 pm ] |
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Author: | GForce [ Sun Mar 27, 2005 5:01 pm ] |
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Author: | Yithian [ Sun Mar 27, 2005 8:09 pm ] |
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Author: | Harry [ Sun Mar 27, 2005 9:20 pm ] |
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