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Spawning Weapon kits.... https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=1225 |
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Author: | Gmafgamer [ Wed Mar 16, 2005 5:41 am ] |
Post subject: | Spawning Weapon kits.... |
Author: | Harry [ Wed Mar 16, 2005 8:14 am ] |
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Author: | LMS-greenight [ Wed Mar 16, 2005 3:22 pm ] |
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Author: | Yithian [ Wed Mar 16, 2005 8:19 pm ] |
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Your code looks fine for vanilla BF, except the absolute position. If you want to be able to use it, it has to be located where a player can get to it. If this is not for vanilla BF, then it may work. Some of the BF objects have conflicts with with similar names in MODS. Example: The patrol boats from VanBF can't be used in the same map as DC's lcvp's. The name "lcvp" is used for the propeller objects in the patrol boats. Thus, a conflict that will crash a map on load. I say this because I have run into a few kits from VanBF that will not spawn in DC.7 or DC-F. |
Author: | Gmafgamer [ Thu Mar 17, 2005 2:29 am ] |
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Author: | Mystic_18 [ Thu Mar 17, 2005 10:40 am ] |
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Author: | JBDwannabe [ Thu Mar 17, 2005 1:38 pm ] |
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Author: | Gmafgamer [ Fri Mar 18, 2005 4:47 am ] |
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