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Help with SSM Please https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=1165 |
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Author: | Fubar925 [ Sun Mar 06, 2005 2:42 am ] |
Post subject: | Help with SSM Please |
I'm tring to add a SSM for DC Final levels Berlin and DC Al Kahji Docks. I was adding spawn points which worked server side but some static objects did not. Here's what I got for Berlin Staticobjects.con. At least this is what I added to the end of it. beginrem rem *** *** rem Object.create mediclocker Object.absolutePosition 1691.63/38.40/1773.73 Object.rotation 0.00/0.00/0.00 rem rem *** *** rem Object.create mediclocker Object.absolutePosition 1789.05/38.59/1961.69 Object.rotation 0.00/0.00/0.00 endrem The DC Final version of Berlin did not have a CTF.con file so I copied the on from BF1942. Here it is. run Ctf/SpawnpointManagerSettings run Ctf/SoldierSpawnTemplates run Ctf/SoldierSpawns run Ctf/ObjectSpawnTemplates if v_arg1 == host rem ----- Host rem ---------------------------------------------------------------------------- run Ctf/ObjectSpawns rem *** CREATE FLAG BASES *** object.create usbase Object.absolutePosition 1798.74/38.306/1943.2 Object.Rotation 0/0/0 object.create gebase Object.absolutePosition 1697.61/38.306/1781.07 Object.Rotation 0/0/0 rem ---------------------------------------------------------------------------- else rem ----- Join rem ---------------------------------------------------------------------------- rem *** CREATE FLAG BASES *** object.create FlagPole Object.absolutePosition 1798.74/38.306/1943.2 Object.Rotation 0/0/0 object.create FlagPole Object.absolutePosition 1697.61/38.306/1781.07 Object.Rotation 0/0/0 rem ---------------------------------------------------------------------------- endIf rem rem *** *** rem Object.create mediclocker Object.absolutePosition 1691.63/38.40/1773.73 Object.rotation 0.00/0.00/0.00 rem rem *** *** rem Object.create mediclocker Object.absolutePosition 1789.05/38.59/1961.69 Object.rotation 0.00/0.00/0.00 You see I added the stactic objects at the end of it. The medilockers did not show up in game on the server. _____________________________________________________________ Ok, Here is what I added to the end of DC Docks Staticobjects.con file. beginrem rem *** *** rem Object.create armory_mp5 Object.absolutePosition 427.27/79.60/557.37 Object.rotation -106.28/0.00/0.00 rem rem *** *** rem Object.create armory_vss Object.absolutePosition 699.62/79.60/583.55 Object.rotation 89.96/0.00/0.00 endrem DC Docks did not have a CTF.con file either so I copied the one from DC to it. Here It is. run Ctf/SpawnpointManagerSettings run Ctf/SoldierSpawnTemplates run Ctf/SoldierSpawns run Ctf/ObjectSpawnTemplates run Ctf/ObjectSpawns v_arg1 if v_arg1 == host object.create Object.absolutePosition 674.28/79.60/571.62 Object.rotation 0/0/0 object.create Object.absolutePosition 453.37/78.60/572.34 Object.rotation 0/0/0 object.create Object.absolutePosition 674.29/79.59/571.48 Object.rotation 0/0/0 object.create Object.absolutePosition 453.47/79.59/572.43 Object.rotation 0/0/0 else object.create FlagPole Object.absolutePosition 674.28/79.60/571.62 Object.rotation 0/0/0 object.create FlagPole Object.absolutePosition 453.37/78.60/572.34 Object.rotation 0/0/0 object.create FlagPole Object.absolutePosition 674.29/79.59/571.48 Object.rotation 0/0/0 object.create FlagPole Object.absolutePosition 453.47/79.59/572.43 Object.rotation 0/0/0 endIf rem rem *** *** rem Object.create armory_mp5 Object.absolutePosition 427.27/79.60/557.37 Object.rotation -106.28/0.00/0.00 rem rem *** *** rem Object.create armory_vss Object.absolutePosition 699.62/79.60/583.55 Object.rotation 89.96/0.00/0.00 Again I added the static objects to the end. Only thing was the Flags did not show and the guns were there but floating in the air because the crate they sit in was not there. What in the blazes am I doing wrong? Mind you I'm still new to this and learning as I go. |
Author: | middle_road [ Sun Mar 13, 2005 9:56 am ] |
Post subject: | |
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