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Help with non capable point https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=1123 |
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Author: | Fubar925 [ Thu Feb 24, 2005 12:41 pm ] |
Post subject: | Help with non capable point |
I need help with tring to get a point non capable. I'm converting a bf1942 map to DC Final. The Axis base is capable in the BF1942 version but I want to make it non capable. I've changed it several times and it stays the same. Here is the code I have for it. rem ----------------------------------------- rem --- AxisBase --- rem ----------------------------------------- ObjectTemplate.create ControlPoint AxisBase ObjectTemplate.networkableInfo ControlPointInfo ObjectTemplate.setControlPointName Axis_Home_Base ObjectTemplate.radius 5 ObjectTemplate.team 1 ObjectTemplate.spawnGroupId 1 ObjectTemplate.objectSpawnerId 1 ObjectTemplate.areaValue 0 ObjectTemplate.timeToGetControl 9999 ObjectTemplate.timeToLoseControl 9999 ObjectTemplate.disableIfEnemyInsideRadius 0 ObjectTemplate.disableWhenLosingControl 0 ObjectTemplate.loseControlWhenEnemyClose 0 ObjectTemplate.loseControlWhenNotClose 0 ObjectTemplate.unableToChangeTeam 2 ObjectTemplate.geometry flagbase_m1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.addTemplate AnimatedFlag ObjectTemplate.setPosition 0.000000/8.200000/0.000000 ObjectTemplate.setTeamGeometry 1 flagge_m1 ObjectTemplate.setTeamGeometry 2 flagus_m1 This is from the ControlPoint Templates.con file. Is there anything I need to change? |
Author: | Bongholio [ Thu Feb 24, 2005 2:15 pm ] |
Post subject: | |
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