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Remove/Disable Dropped Kits https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=5162 |
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Author: | Sheppard [ Wed Aug 12, 2009 12:36 am ] |
Post subject: | Re: Remove/Disable Dropped Kits |
I'm certain it doesn't. |
Author: | Coroner47 [ Wed Aug 12, 2009 12:41 am ] |
Post subject: | Re: Remove/Disable Dropped Kits |
Author: | Sheppard [ Wed Aug 12, 2009 1:02 am ] |
Post subject: | Re: Remove/Disable Dropped Kits |
Try.... .ActiveKitPart kitname I have a suspicion... |
Author: | Iced Earth [ Wed Aug 12, 2009 1:12 am ] |
Post subject: | Re: Remove/Disable Dropped Kits |
i had a crazy idea long ago...idk if it would work...buuut: addTemplate a static object thats big enough to cover the pick-up radius of the kit. The bad thing is vehicles might crash into them.. |
Author: | Sheppard [ Wed Aug 12, 2009 1:58 am ] |
Post subject: | Re: Remove/Disable Dropped Kits |
LOL yeah, I remember you posting that before. Alternatively, someone, I forget who, put a death bubble on them that was below the kit, so it would only kill you when you picked it up, not if you walked over it. I'm not sure how he kept every soldier from dying as they spawned though |
Author: | freddy [ Wed Aug 12, 2009 2:09 am ] |
Post subject: | Re: Remove/Disable Dropped Kits |
Author: | mrhowdoimod [ Wed Aug 12, 2009 2:14 am ] |
Post subject: | Re: Remove/Disable Dropped Kits |
that actually works? weird. I don't see how giving it no collision would help. |
Author: | freddy [ Wed Aug 12, 2009 2:17 am ] |
Post subject: | Re: Remove/Disable Dropped Kits |
yup it works, i think it was losnar that come up with the code but im not sure. i have been using a russianmedkit as a marker for a jumppad so i know it works |
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