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Battlefield Modding Tutorials BFMODS • View topic - Add FH Betty Bomber to BF1942 custom map

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Tue Mar 31, 2009 9:13 pm 
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one tip is to rem out all sounds until you got it working ok. its enough with 1 faulty sound to crash the map while loading.

edit: you can use the debugger to track some errors to.

download/


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PostPosted: Wed Apr 01, 2009 8:12 am 
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And definetly run BF42 in windowed mode for troubleshooting! This way you get error messages even without the debugger in some cases.
Just go to mods\bf1942\settings and edit Videodefault.con to say "Fullscreen 0"

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PostPosted: Wed Apr 01, 2009 2:04 pm 
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Just a tidbit, I could never get the debugger to do anything except generate text files full of gibberish.

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PostPosted: Thu Apr 02, 2009 10:01 am 
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Huh?
The Debugger generates Logfiles in mods\YOURMOD\Logs in simple plain textfiles. Everything the engine does and loads is logged here. Great for troubleshooting.

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PostPosted: Mon Apr 06, 2009 6:19 pm 
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Update:

Not having much luck porting over the "Betty" from Forgotten Hope, but I'm not giving up yet.

In the meantime, i tried another approach & decided to re-skin the Ju88a & turn it into the "Betty" just to see what it would look like.

Image G4M2 Betty




Turned out pretty good I think. The Japanese Kanji writing on the fuselage means "Kill".


Actual G4M2 "Betty"
Image

Now if i can figure out how to change it so when you get a kill it credits the G4M2 Betty instead of Ju88a.

Any Idea's?


Thanks,
JH


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PostPosted: Mon Apr 06, 2009 7:13 pm 
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You have to edit the game's lexicon. So it would require replacing another file in the client's game, not just a new map.

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PostPosted: Mon Apr 06, 2009 8:10 pm 
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should be enough just renaming it in its objects.con

i have never needed to change game's lexicon when i built new objects in a custom map


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PostPosted: Mon Apr 06, 2009 8:13 pm 
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He's editing the JU88's skin so it's a betty, he wants it to not say JU88 ingame anymore. To rename the object, he might as well keep trying to import the GM42 from FH.

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