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Battlefield Modding Tutorials BFMODS • View topic - 3DS Max Modelling

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Post subject: Re: 3DS Max Modelling
PostPosted: Sun Feb 22, 2009 10:23 pm 
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Joined: Wed Dec 19, 2007 8:21 pm
Posts: 256
Thanks Bensta and mrhowdoimod.

So I converted the entire plane to an editable mesh. This was the only way I could be sure all the polygons were selected.

Then I tried two things. Firstly I tried to select the Polygons to detach in perspective mode and each time I selected the polygon and then group menu to hit detach it was always greyed out.

So then I decided to isolate various parts of the gun model to detach same as above and had the command greyed out again.

I will show some examples of what I am trying to do:

Plane:


Gunner unit that i want to make into a separate PCO:


Gunner unit attached to fuselage


So note: I cannot select all of the gun at one time. I dont understand why not. If I go as an editable mesh and select poly I can individually select many but not all the polys. Thats why I isolated it so that I could see what Im getting - but as you can see not all the gun is there and its attached to the fuselage.

Im a novice with max, and am going through tutorials but Microsoft have a hell of a lot of meshes just in the gun itself.

I know I can select meshes by name, but if I did that how do i know whether i have selected all of the meshes for the gun. I believe i can rename it as an object and then perhaps go through and try the detach command which wasnt working before.

thanks again.

Oh and Im using 3DS Max 6


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 Post subject: Re: 3DS Max Modelling
PostPosted: Mon Feb 23, 2009 2:05 am 
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Joined: Thu Oct 23, 2008 6:47 pm
Posts: 935
Location: Charleston S.C.
no reason to isolate. just click and drag over the elements. don't do it by poly. if you send me the file through xfire or post it here I can do it if you want. it's pretty simple. it's also a pretty cool plane. :D

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 Post subject: Re: 3DS Max Modelling
PostPosted: Mon Feb 23, 2009 6:54 am 
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Joined: Wed Dec 19, 2007 8:21 pm
Posts: 256
Sweet. Ill have another go too. I added you to my xfire.

I just cant select them...

thanks mate.


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 Post subject: Re: 3DS Max Modelling
PostPosted: Mon Feb 23, 2009 7:07 pm 
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Joined: Wed Dec 19, 2007 8:21 pm
Posts: 256
You little beaudy!

Go teamviewer - thanks for helping me out with this little issue mrhowdoimod.


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