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Battlefield Modding Tutorials BFMODS :: View topic - Aww, biscuits! What's wrong with this code?
Battlefield Modding Tutorials BFMODS
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Aww, biscuits! What's wrong with this code?
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4013
Page 2 of 3

Author:  Plague [ Thu Apr 24, 2008 11:05 pm ]
Post subject:  Re: Aww, biscuits! What's wrong with this code?


Author:  Iced Earth [ Thu Apr 24, 2008 11:23 pm ]
Post subject:  Re: Aww, biscuits! What's wrong with this code?

yeah, that should be fine too. I think just changing the engine type of the katusha rocket is causing it..i forget if thats a no-no or not.

One thing to try if that doesn't work: rem out ALL the new code. All of it. Put it in levels folder, test. If it still crashes, its the RFA file.

Author:  Plague [ Thu Apr 24, 2008 11:27 pm ]
Post subject:  Re: Aww, biscuits! What's wrong with this code?

Thanks Iced. Something else I noticed with your abridged version of the Rocket Jeep code...
I put it on my server, it went fine, ran nicely. All these kids there had their minds boggled over flying jeeps xD But what's great is the annoying sound is gone! Before there was a whiney pitch. Now it sounds like a normal jeep. Thanks. =) Unfortunately I have limited access right now and have to wait to get at the levels folder in my server to test your new theory. Soon I'll know what's up.

Author:  Iced Earth [ Thu Apr 24, 2008 11:38 pm ]
Post subject:  Re: Aww, biscuits! What's wrong with this code?

cool..sounds good man. you're welcome. let us know how it goes

Author:  Plague [ Fri Apr 25, 2008 2:34 am ]
Post subject:  Re: Aww, biscuits! What's wrong with this code?


Author:  Iced Earth [ Fri Apr 25, 2008 3:23 am ]
Post subject:  Re: Aww, biscuits! What's wrong with this code?

One thing, you aren't testing correctly. When you test on your PC, you have a client side mod.

Do this:

Copy your 1942 directory.
Make a folder named Battlefield 1942 2 or something.
Make a shortcut to the NEW battlefield levels folder on the desktop. Call it Levels 2.
Open your regular 1942 folder, make a shortcut for your levels folder on the desktop. Call it Levels 1.

This is a very easy way to mod. You have quick access to each levels folder.

Okay. From here:

I edit my files in a non-game folder. Usually whatever I'm working with is on the desktop. Put all the files you want to test in levels 2.
Open the levels 2 shortcut, and hit 'up' a level till you see the dedicated server. Create a server with whatever map is modded.
Open your regular 1942. Click multiplayer, then local. Join game.

You have now joined a true server side testing environment!!!

Remember, make SURE the patch file is NOT (!!!!!!!!) in your regular game levels folder. This would be considered a client side mod still.

Author:  Iced Earth [ Fri Apr 25, 2008 3:28 am ]
Post subject:  Re: Aww, biscuits! What's wrong with this code?


Author:  kittysite123 [ Fri Apr 25, 2008 7:20 am ]
Post subject:  Re: Aww, biscuits! What's wrong with this code?

lolz iced quiting at life, wid what, a gun? gun with QUITE painted on side? lolz sorry...i think this is spam :\

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