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Battlefield Modding Tutorials BFMODS • View topic - Changing the ingame map>?

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Wed Jun 24, 2009 1:18 pm 
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Can this be run from any con file, as long as it's loaded when every map loads? (similar to soldier.camerashakefactor 1) :?:

Also, I wonder if there are ones that perform other things, like removing the health bar, and ammo counter as well.

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PostPosted: Wed Jun 24, 2009 2:40 pm 
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Ya, you have to remove the files from every weapon/ vehicle. Plus open up the menu.rfa (CSM only) and delete the ammo bar and health bar pictures, a dummy will also work as said by whom ever.

A question though is where I put the code that Apache gave. Game.rfa? or init.con

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PostPosted: Wed Jun 24, 2009 2:43 pm 
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I just tried it, and it will work anywhere. I put it in commonsoldierdata.inc and it worked. As long as it gets loaded by each map, it works.

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PostPosted: Tue Jun 30, 2009 6:58 pm 
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A few problems with this is that when you go to take a spawn point the flag picutre stays until u press "m". Also the signs like ammo and health and repair do the same thing

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PostPosted: Tue Jun 30, 2009 6:59 pm 
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Really? They never appear for me. (Which is fine, I want this kind of thing in my mod)

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