you
could edit the objects.rfa... the problem here is that since the JU88 is defined in a specific map, and the client only loads it when it loads that map, when another map loads, the client "forgets" what was in that old map so to speak (or maybe it don't... i dunno). so if you added the info to the objects.rfa, the client still doesn't know about it because for the client, it's defined over in another map rfa... it would be like adding a new object to the objects.rfa that is not defined in the client's objects.rfa. the trick is to make the client go to that map and load that one object so we can use it in another map... and do that server side. anyone who figures that one out would probably be hailed around here as a SSM God 8O
