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Battlefield Modding Tutorials BFMODS • View topic - Paradroping Vehicles

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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Addendum: seems you CAN make it autoamtically level, using:
ObjectTemplate.AutomaticYawStabilization 1
ObjectTemplate.AutomaticPitchStabilization 1
YOu might try it, i dont know if it will turn back su it wont push u[p anymore, i dunno. Maybe you can add an engine to that engine, and make that be turned upwards, and make the engine ith the stabilization very weak.

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Thanks for all the help. But which is the "final" code, I don't know which one to use. What I am going to do now, is on this map I making, have a C-130 fly over the 3 bases, (which I still have to find out how to do), then drop a hummer or brdm2 on the bridge. When I release the map, you will notice see what I mean. I hope to get it to where the C-130 comes about every 5-7 minutes, but only when the base is captured, and drop the according vehicle. TY~


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Where did you find the AmmoCrateProjectile? What file is it in?

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