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Battlefield Modding Tutorials BFMODS • View topic - Performance tuning '42 vehicles.

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 54 posts ]  Go to page 1, 2, 3, 4, 5 ... 7  Next
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PostPosted: Tue Dec 16, 2008 2:33 pm 
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Previous issues solved.

PT boat issue unsolved (page 2, post 5 - page 3, post 13).


~Lev


Last edited by LevNougol on Sun Jan 04, 2009 7:59 am, edited 14 times in total.

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PostPosted: Tue Dec 16, 2008 6:49 pm 
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I think it's just a case of writing down the DC numbers and placing them with the old ones, or reversed.


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PostPosted: Tue Dec 16, 2008 11:57 pm 
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PostPosted: Wed Dec 17, 2008 3:10 am 
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Last edited by Apache Thunder on Wed Dec 17, 2008 3:28 am, edited 1 time in total.

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PostPosted: Wed Dec 17, 2008 3:27 am 
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alot more to it regarding planes. most of the planes in bf42 (except the zeros) doesnt fly straight, if you just make them faster they also gonna have alot more uplift and start doing loops so to speak. also there is the ObjectTemplate.drag and ObjectTemplate.inertiaModifier thats need adjusting for example.

for tanks and such i think they cold need adjustments for the wheel grip to.


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PostPosted: Wed Dec 17, 2008 3:29 am 
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Well said.

I don't think the wheel grip for tanks would really need adjusting since the change in speed won't be that big. Perhaps for the cars/fast things. Since that willy might go slippen and slidin when trying to go at the DPV's speed/acceleration.

But then again, the DPV already does that to begin with. :D

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PostPosted: Wed Dec 17, 2008 3:37 am 
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yeah i know what you mean, when i did a jeeprace mod once, i just upped the engine on the willy with result that it was more or less impossible to drive lol. i didnt fiddle more with it then but i guess the wheel grip and maybe the spring strengt to could need some adjustments.


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PostPosted: Wed Dec 17, 2008 3:45 am 
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Whoa, the B17 has 4 Engines...
How am I supposed to work with that? :razz:


~Lev


Last edited by LevNougol on Wed Dec 17, 2008 3:49 am, edited 2 times in total.

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