Hi guys,
I added vietnam elements into bf42 as a mod and the vehicles are not appearing. I know some of the coding doesn't line up but I'm sure I can get some objects to work correctly.
What I have is a BFVietnam folder under mods, in there I have init.con
game.CustomGameName BFVietnam
game.addModPath Mods/BFVietnam/
game.addModPath Mods/bf1942/
game.CustomGameVersion 1.2
game.CustomGameUrl "http://www.BattlefieldVietnam.ea.com"
Game.setMenuMusicFilename "music/menumusic"
rem Game.setLoadMusicFilename "music/vehicle4.bik"
Game.setWinMusicFilename "music/vehicle3.bik"
Game.setLoseMusicFilename "music/menu.bik"
Game.setCampaignLoseMusicFilename "music/theme2.bik"
Game.setDebriefingMusicFilename "music/briefing.bik
In that bfvietnam dir I have folder archives:
these files are in there. ai meshes.rfa, ai.rfa, animations.rfa, animations_001.rfa effects.rfa,objects.rfa,standardmesh.rfa,texture.rfa,texture001.rfa patch.
Also a bf1942 folder in there
which has game.rfa and levels sub dir
under this dir I have a map called football_viet.rfa in which is one of those cool football maps but I replaced the OST to call a vehicle such as a a1skyraider in place of the tank spawners. Nothing appears in game. the server loads find and I do load fine in the game too. Objects do not appear.
I did add alternate texture path in the map rfa but no luck on that.
any ideas?
thanks This will be a clientside mod obviously. I thought about adding seats to the bombers and to the jeeps
