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Battlefield Modding Tutorials BFMODS • View topic - Bots in Counqest-Modus(bf1942) block all ships

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Fri May 23, 2008 9:14 pm 
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Posts: 1226
Ships are crucial for gameplay of midway I guess...


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PostPosted: Fri May 23, 2008 10:21 pm 
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Location: 10 Missed Meals From Total Barbarism
Ignore what I said dummies
unit is a syntax error


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PostPosted: Sat May 24, 2008 7:28 am 
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PostPosted: Thu May 29, 2008 6:27 am 
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If a bot is prone to enter a ship, he will if he's inside enter radius/distance.
Move bot spawnpoints on ship and place them in water nearby.
Or place them in dingis hanging on side.

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PostPosted: Thu May 29, 2008 2:43 pm 
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Yes, i think its the best way to do this serverside.
I will move the spawnpoints on PoW soon, i hope
the human soldiers do not falling down in ozean...
Image lol




I give a report after this how is working, thx for
support!

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PostPosted: Thu May 29, 2008 7:08 pm 
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you could try move the spawn up in the air a little bit, humans can steer the shute but as far i have seen the bots just go straight down.


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