I was trying to Mod DC_Weapons_bunker to change one of the spawns to create a carbomb.. no sweat.. got it in there and set it up.
Here's the problem. When the carbomb goes off, even if it's the "uberbomb" as described in the thread about the Ural Tanker truck bomb, it barely scratches the bunker.
I've looked at the code to see if maybe they were set up to take damage only from the ExpPacks but couldn't see if that was the case or not. I tried to mod the code with:
ObjectTemplate.Active Carhorn
ObjectTemplate.projectileTemplate ExpPack
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.projectileTemplate ExpPack
ObjectTemplate.projectilePosition -25/0/25
ObjectTemplate.projectileTemplate ExpPack
ObjectTemplate.projectilePosition 25/0/25
ObjectTemplate.projectileTemplate ExpPack
ObjectTemplate.projectilePosition -25/0/-25
ObjectTemplate.projectileTemplate ExpPack
ObjectTemplate.projectilePosition 25/0/-25
ObjectTemplate.FireDelay 5
but when I try to use this i get an error regarding an invalid TTL.
Can someone suggest a way to potentially make this work? (SSM of course.. lol)
Thanks
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