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Battlefield Modding Tutorials BFMODS • View topic - Garand/Type 5/No 4 in DC

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Fri Jun 02, 2006 3:24 am 
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Very interesting... it seems like something isn't working in this case. However I did add a USMarine_Engineer to Omaha, then make the colt shoot Blackmedals. So, it will work, but the projectile probably does not work by default. I had changed it to spawn an object.


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PostPosted: Fri Jun 02, 2006 3:33 am 
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Posts: 77
Yeah, I'll have to take a look at that thread and see if I can derive inspiration. Do you know where the projectile settings are? I looked in objects.con and it said the Type 5 shoots Garand projectiles (Probably why the Garand wouldn't work either)


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PostPosted: Sun Jun 11, 2006 1:22 am 
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